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Archive for October, 2007

D&D Instant World Builder

By Yax • Oct 31st, 2007

Build a better world in less time
This is a quick read that will help you shave dozens of hours in world building. A lot of work went into this document and the content was edited and updated since it was first written. Have fun.
Download the Instant World Builder PDF (right-click and “save as”)
Build a great [...]



D&D4E mastermind

By Yax • Oct 30th, 2007

Someone is business- and web-savvy
Right after I heard that Wizards of the Coast announced a 4th edition of D&D I checked the domain name availability for dnd4e.com - it wasn’t available.  Last night I tried to look up who registered the domain name and I noticed it was reserved on August 16 - the 3rd [...]



D&D Monday morning speedlinking

By Yax • Oct 29th, 2007

DNDMMSL 10-29-07
Ah!  Monday Morning!  If 3 snoozes and 2 cups of coffee didn’t get you started, you can peruse these items of interests until your brain ackowledges that you are up!

DNA Phil wrote 3 articles on how he prepares for sessions.  I already borrowed a few ideas from his game preparation.  DNA Phil is like [...]



7 D&D anti-min-maxing rules

By Yax • Oct 28th, 2007

Is your character invincible or immortal?
Did your character sheet morph into a binder of incredible D&D uber-awesomeness? Or worse - did your players’ character sheets increase from 2-pages into hardbound books of deadly skills, feats, and weapons?
It might be time for a few anti-min-maxing rules!
Anti-Min-Maxing Rules

When creating characters, roll for attributes harshly: 3d6. [...]



D&D min-maxing: who cares about the story

By Yax • Oct 28th, 2007

Focus on combat encounters
The guys over at Critical Hits wrote a brilliant article on min-maxing that got me thinking. Why would a player to tweak their character stats and skills so much? It really doesn’t make sense.
The best characters have flaws
Yes, even flaws that overshadow their strengths! In stories and novels the [...]



Better NPCs, better world

By Yax • Oct 27th, 2007

I bundled the Instant World Builder in a single file but I decided to wait for a few days before releasing the .pdf file. The reason? I want to make it better. So this is an unofficial addition to the project.
Generic NPC quirks
A great way to add flavour to a region of [...]