If you’re looking for ways to add elements of horror to your D&D campaign, use this article as a springboard for your creativity. Here, we explore the terrifying elements of paranoia, ultimate evil, and the vast unknown.
Your group of adventurers are wearing enough magical items to fund an entire village’s retirement. But they can still get stoked about gold and other “mundane” rewards.
They’re scary. They don’t like you. But they enjoy a nice moonlit stroll across an evil lair. Who are they? Monsters! Heroes, prepare to meet your doom with this monstrous 4th edition quiz.