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I am become designer, creator of worlds! (p.4)

June 25, 2013Written by LanJemWezz - Published on

“I am become designer, creator of worlds!” is a limited series on the ins and outs of building your own roleplaying game from the ground up—and with it a business model by which to grow and create more new ideas. Previously, we discovered how underestimating our audience’s response to Pure Steam™ hadn’t been the case. […]

I am become designer, creator of worlds! (p.3)

June 14, 2013Written by LanJemWezz - Published on

“I am become designer, creator of worlds!” is a limited series on the ins and outs of building your own roleplaying game from the ground up—and with it a business model by which to grow and create more new ideas. In the first article in this series, we presented a three-step look at how we, […]

I am become designer, creator of worlds! (p.2)

June 5, 2013Written by LanJemWezz - Published on

“I am become designer, creator of worlds!” is a limited series on the ins and outs of building your own roleplaying game from the ground up—and with it a business model by which to grow and create more new ideas. Now them, let’s continue where we left off last week in our exploration of the […]

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