The Path of Madness: How to Play an Insane PC
We explore how to play a character with a touch of madness and provide examples to ponder.
We explore how to play a character with a touch of madness and provide examples to ponder.
Don’t be just another hard-luck orphan with a sword. Here are 10 unusual character concepts that will bring your PC to life.
Uh-oh! Your players took the path less traveled, and now you need an NPC. What do you do? Here’s some helpful advice for making great NPCs with little notice.
Do your players want a side quest? This article tells you how to kick off a side quest, how to deliver it, and which hazards to avoid along the way.
Inspired by the Chatty DM, we look at problem players and party conflict.
Give your players something they’ll really enjoy – a campaign built especially for them!
When your party faces off against a foe, do they just assume that they’ll emerge victorious as usual? Here are some ways to keep combats interesting for overpowered PCs.
The party has rushed headlong into danger. Should you help them out or let them die? That depends! Read this article for advice on dealing with the threat of death in your campaign.
Prestidigitation is a cantrip that gets no respect – until now! Use these tips to get out of sticky situations, frame someone for a crime, and even ignite a spark of romance, all with a simple cantrip. (Yeah, prestidigitation kinda rocks.)
Are your players demolishing your plots? Do they use their PC’s personality as an excuse for disruptive behavior? Read on if you want to keep your game – and sanity – intact…
Has your campaign turned into a war zone for all the wrong reasons? Here’s some advice for managing the rival factions at your gaming table – role-players and powergamers.
We tackle the tightly packed content of the Player’s Handbook 2 and explore all the new options available to 4E players.
Tips for bards and wanna-be bards of all editions and experience!
Deep down… Who are you? A power-hungry mage like Raistlin? An emo ranger like Drizzt?
What happens when D&D characters have to face problems bigger than dragons and more complicated than dungeons?
Tired of plot hooks that start in the local tavern? This article contains 10 crazy campaign kick-offs to challenge your players. Enjoy!
Are you a secret gamer? Do you hide your geeky hobby from the world? If so, you’re not alone.
Shy players can be a challenge for DMs. Sometimes it’s hard to tell if they’re enjoying the game or planning to do you bodily harm. (It’s always the quiet ones…)
Big gaming groups don’t have to mean big chaos. Here are some tips for running crowd control and cutting down on combat time when you’ve got lots of players.
We provide you with tips to spice up the night’s rest other than a surprise attack during second watch. Check out five ways that a characters dreams can enhance your campaign.
Goblins are not strong, tough or smart but they are numerous. Don’t underestimate them or you might find yourself as the victim of a mildly pointy death!