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I am become designer, creator of worlds! (p.2)

June 5, 2013Written by LanJemWezz - Published on

“I am become designer, creator of worlds!” is a limited series on the ins and outs of building your own roleplaying game from the ground up—and with it a business model by which to grow and create more new ideas. Now them, let’s continue where we left off last week in our exploration of the […]

I am become designer, creator of worlds! (p.1)

May 24, 2013Written by LanJemWezz - Published on

Limiting myself when I was alone had helped to keep me focused, but un-limiting myself from my selfish impulses had let me accept what the game needed to become if it was to see the light of day.

Thankful for ‘The Original Social Network’

November 24, 2012Written by LanJemWezz - Published on

All this month we’re asking our various Dungeonmastering.com contributors what D&D means to them, whether its delving into their Geek past, looking at how the game currently manifests itself in their lives, or wondering what the future with it holds.  Here is what Lance Wright, our expert on finding fluff from crunch through his The Art […]

The Art of the Small—Can you find the CruFluffnch?

February 10, 2012Written by LanJemWezz - Published on

How important is a character’s name? A character’s name can […] help us determine where the character comes from, how he talks, or what she sounds like. Does the name tell you something about the character’s family, or what their profession is? Gather round now, there be fluff hidden hereabouts!

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