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D&D and Me: Playtime never ends

November 10, 2012Written by One Die Short - Published on

All this month we’re asking our various Dungeonmastering.com contributors what D&D means to them, whether its delving into their Geek past, looking at how the game currently manifests itself in their lives, or wondering what the future with it holds.  Here is Matt Forcella’s, from One Die Short: We all have great moments of clarity […]

Player vs. Story: Balancing their needs with yours

September 25, 2012Written by One Die Short - Published on

It’s been a while, but I’m back with another installment of One Die Short: The above page illustrates something many Dungeon Masters have dealt with before: getting the players to do what we want.  As creative people, we DMs can get attached to our storylines, sometimes to the detriment of the game.  One of the […]

It’s in the Small Stuff

April 26, 2012Written by One Die Short - Published on

Greetings! I have finally returned for another edition of One Die Short.  The ODS site fell apart, and so I had to rebuild it, but it’s back and better than ever, and so am I.  This week I want to talk about the little things in D&D: In the above page from ODS, there are […]

Magic Items With Use

January 19, 2012Written by One Die Short - Published on

Greetings!  For this month’s installment of One Die Short we take a look at Magic Items: Magic Items are a staple, and to some degree a necessity, of Dungeons & Dragons.  In the above page from One Die Short Howie whines about the uselessness of Matilda’s new-found Pandimensional Knitting Needles of Atropos.  For players, there are certain expectations […]

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