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	<title>Comments on: You Want to Do What?! The Art of Improv in GMing (Part 1)</title>
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		<title>By: You Want to Do What?! The Art of Improv in GMing (Part 3) &#8211; Dungeon Mastering &#8211; D&#38;D blog, DM tips, Dungeons and Dragons Tools</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9760</link>
		<dc:creator>You Want to Do What?! The Art of Improv in GMing (Part 3) &#8211; Dungeon Mastering &#8211; D&#38;D blog, DM tips, Dungeons and Dragons Tools</dc:creator>
		<pubDate>Sat, 05 Dec 2009 09:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9760</guid>
		<description>[...] Read part 1 » Read part 2 » [...]</description>
		<content:encoded><![CDATA[<p>[...] Read part 1 » Read part 2 » [...]</p>
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		<title>By: You Want to Do What? The Art of Improvisation in GMing (Part 2) &#124; Dungeon Mastering</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9708</link>
		<dc:creator>You Want to Do What? The Art of Improvisation in GMing (Part 2) &#124; Dungeon Mastering</dc:creator>
		<pubDate>Thu, 26 Nov 2009 05:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9708</guid>
		<description>[...] Read part 1 &#187; [...]</description>
		<content:encoded><![CDATA[<p>[...] Read part 1 &raquo; [...]</p>
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		<title>By: David Campitelli</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9647</link>
		<dc:creator>David Campitelli</dc:creator>
		<pubDate>Tue, 17 Nov 2009 06:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9647</guid>
		<description>but going off the map is the  fun part of your games. 

anyway I can remember DM&#039;ing a group in college that was being attacked by a blue dragon as they crawled their way across a mountain pass. 

As the dragon swooped in to breath lightning death from above, one of the characters cast a &#039;Suggestion Spell&#039; and suggested that the dragon didn&#039;t know how to fly.       I thought hey  why not roll the saving throw and wouldn&#039;t you know it, I rolled a &#039;1&#039; and the dragon crashed to his doom in the ravine far below,  momentarily forgetting that it could fly. 

That one earned them some points</description>
		<content:encoded><![CDATA[<p>but going off the map is the  fun part of your games. </p>
<p>anyway I can remember DM&#8217;ing a group in college that was being attacked by a blue dragon as they crawled their way across a mountain pass. </p>
<p>As the dragon swooped in to breath lightning death from above, one of the characters cast a &#8216;Suggestion Spell&#8217; and suggested that the dragon didn&#8217;t know how to fly.       I thought hey  why not roll the saving throw and wouldn&#8217;t you know it, I rolled a &#8216;1&#8242; and the dragon crashed to his doom in the ravine far below,  momentarily forgetting that it could fly. </p>
<p>That one earned them some points</p>
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		<title>By: Steve</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9645</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9645</guid>
		<description>Thanks, Katie!  Much like a genie, you should be careful what you ask your DM for...</description>
		<content:encoded><![CDATA[<p>Thanks, Katie!  Much like a genie, you should be careful what you ask your DM for&#8230;</p>
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		<title>By: Katie</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9640</link>
		<dc:creator>Katie</dc:creator>
		<pubDate>Mon, 16 Nov 2009 22:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9640</guid>
		<description>One of the best memories I have of pissing my DM off to no end was when we faced off with a dragon. It was a pretty old and very powerful creature and one of the guys ended up in it’s mouth. He asked if he could try to attack from inside the dragon’s mouth &amp; the DM told him it had to be a small weapon and he need to role percentiles. The guy managed to role the needed percentage and just happend to have an arrow of dragon slaying that he had picked up in a previous session. The dragon failed it’s save and a combat that should’ve kicked our asses was over in 1 round. My DM was so pissed because he had spent a month perfecting that dragon. It was great.

Now my DM no longer spends that much time on anything because he knows we will always go off on a tangent that he didn’t prepare for. He’s very good at improving so it’s really not an issue. It did take us a while to catch on that when he asked us what we thought was going on at the end of a session, it was to get ideas for the story. He got some of his best and nastiest ideas from our speculations.</description>
		<content:encoded><![CDATA[<p>One of the best memories I have of pissing my DM off to no end was when we faced off with a dragon. It was a pretty old and very powerful creature and one of the guys ended up in it’s mouth. He asked if he could try to attack from inside the dragon’s mouth &amp; the DM told him it had to be a small weapon and he need to role percentiles. The guy managed to role the needed percentage and just happend to have an arrow of dragon slaying that he had picked up in a previous session. The dragon failed it’s save and a combat that should’ve kicked our asses was over in 1 round. My DM was so pissed because he had spent a month perfecting that dragon. It was great.</p>
<p>Now my DM no longer spends that much time on anything because he knows we will always go off on a tangent that he didn’t prepare for. He’s very good at improving so it’s really not an issue. It did take us a while to catch on that when he asked us what we thought was going on at the end of a session, it was to get ideas for the story. He got some of his best and nastiest ideas from our speculations.</p>
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		<title>By: Steve</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9639</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Mon, 16 Nov 2009 20:47:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9639</guid>
		<description>I have to say that yesterday my players made me put my money where my mouth was -- by TOTALLY going off the map...  With some quick thinking and LOTS of roleplaying, we came to a mutual agreement, but it was pretty interesting there for a bit.  The real key is to never let &#039;em see you sweat!</description>
		<content:encoded><![CDATA[<p>I have to say that yesterday my players made me put my money where my mouth was &#8212; by TOTALLY going off the map&#8230;  With some quick thinking and LOTS of roleplaying, we came to a mutual agreement, but it was pretty interesting there for a bit.  The real key is to never let &#8216;em see you sweat!</p>
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		<title>By: Amanda</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9638</link>
		<dc:creator>Amanda</dc:creator>
		<pubDate>Mon, 16 Nov 2009 20:26:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9638</guid>
		<description>Thoroughly enjoyable read!  :)</description>
		<content:encoded><![CDATA[<p>Thoroughly enjoyable read!  :)</p>
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		<title>By: Daniel</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9634</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 16 Nov 2009 17:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9634</guid>
		<description>This is sooo true, not just for D&amp;D but for all creative storytelling and even everyday conversations. Keep spittin the truth bro!</description>
		<content:encoded><![CDATA[<p>This is sooo true, not just for D&amp;D but for all creative storytelling and even everyday conversations. Keep spittin the truth bro!</p>
]]></content:encoded>
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		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9633</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Mon, 16 Nov 2009 17:11:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9633</guid>
		<description>Awesome article Steve!</description>
		<content:encoded><![CDATA[<p>Awesome article Steve!</p>
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		<title>By: Krashkow</title>
		<link>http://www.dungeonmastering.com/blogroll/improv-part1#comment-9627</link>
		<dc:creator>Krashkow</dc:creator>
		<pubDate>Mon, 16 Nov 2009 09:26:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2706#comment-9627</guid>
		<description>Concise, well written and most of all useful. Thanks for attacking DMing from the performance, rather than the planning angle, which I find to be the angle most people get bogged down in. Are you planning on writing something similar for players at any point? It&#039;d be nice to see something that helps players make their characters &quot;pop.&quot;</description>
		<content:encoded><![CDATA[<p>Concise, well written and most of all useful. Thanks for attacking DMing from the performance, rather than the planning angle, which I find to be the angle most people get bogged down in. Are you planning on writing something similar for players at any point? It&#8217;d be nice to see something that helps players make their characters &#8220;pop.&#8221;</p>
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