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	<title>Comments on: 9 ways to grasp you players&#8217; attention</title>
	<atom:link href="http://www.dungeonmastering.com/campaigns-adventures/9-ways-to-grasp-you-players-attention/feed" rel="self" type="application/rss+xml" />
	<link>http://www.dungeonmastering.com/campaigns-adventures/9-ways-to-grasp-you-players-attention</link>
	<description>The D&#38;D Blog</description>
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		<title>By: Improv</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/9-ways-to-grasp-you-players-attention#comment-11661</link>
		<dc:creator>Improv</dc:creator>
		<pubDate>Sat, 22 May 2010 00:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/game-management/9-ways-to-grasp-you-players-attention#comment-11661</guid>
		<description>I find the best way to spark interest is drop a mystery in. G-man in halflife style. Or just some series of clues which don&#039;t make that much sense. The player can become fixated with doing things they wouldn&#039;t usually do if you capture the interest.

That or just shock the player by setting fire to lots of things. Towns, islands...people, character sheets.</description>
		<content:encoded><![CDATA[<p>I find the best way to spark interest is drop a mystery in. G-man in halflife style. Or just some series of clues which don&#8217;t make that much sense. The player can become fixated with doing things they wouldn&#8217;t usually do if you capture the interest.</p>
<p>That or just shock the player by setting fire to lots of things. Towns, islands&#8230;people, character sheets.</p>
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		<title>By: Archebus</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/9-ways-to-grasp-you-players-attention#comment-11518</link>
		<dc:creator>Archebus</dc:creator>
		<pubDate>Mon, 03 May 2010 00:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/game-management/9-ways-to-grasp-you-players-attention#comment-11518</guid>
		<description>I introduced a love interest for one of the PC&#039;s and then had the same PC kill her to stop a ritual ... was the most intense and emotionally charged game ive ever DM&#039;ed ...

Half the table was yelling at this particular PC to kill her while he ummed and erred ... i started penalising him by skipping his turn and kept the combat running to keep the realism in place which just got everything shouting even more ... he was the only one with ranged abilities so he was the only one that could take the shot to kill her haha .... damn i love being evil ...</description>
		<content:encoded><![CDATA[<p>I introduced a love interest for one of the PC&#8217;s and then had the same PC kill her to stop a ritual &#8230; was the most intense and emotionally charged game ive ever DM&#8217;ed &#8230;</p>
<p>Half the table was yelling at this particular PC to kill her while he ummed and erred &#8230; i started penalising him by skipping his turn and kept the combat running to keep the realism in place which just got everything shouting even more &#8230; he was the only one with ranged abilities so he was the only one that could take the shot to kill her haha &#8230;. damn i love being evil &#8230;</p>
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	<item>
		<title>By: D&#38;D Nerd</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/9-ways-to-grasp-you-players-attention#comment-10455</link>
		<dc:creator>D&#38;D Nerd</dc:creator>
		<pubDate>Fri, 26 Mar 2010 19:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/game-management/9-ways-to-grasp-you-players-attention#comment-10455</guid>
		<description>Love how you linked to my joke post for #8 ^_^</description>
		<content:encoded><![CDATA[<p>Love how you linked to my joke post for #8 ^_^</p>
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	<item>
		<title>By: morhg</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/9-ways-to-grasp-you-players-attention#comment-1024</link>
		<dc:creator>morhg</dc:creator>
		<pubDate>Fri, 26 Oct 2007 07:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/game-management/9-ways-to-grasp-you-players-attention#comment-1024</guid>
		<description>my group every about 30 mins its like time for a smoke break  (its kind of sad   that in the party of 8 only 2 peps smoke)</description>
		<content:encoded><![CDATA[<p>my group every about 30 mins its like time for a smoke break  (its kind of sad   that in the party of 8 only 2 peps smoke)</p>
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		<title>By: Stûnibu</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/9-ways-to-grasp-you-players-attention#comment-541</link>
		<dc:creator>Stûnibu</dc:creator>
		<pubDate>Sun, 16 Sep 2007 08:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/game-management/9-ways-to-grasp-you-players-attention#comment-541</guid>
		<description>i just read the footer... i was amused! 
btw nice new format with the site in general 
(i no its off topic and im sorry)</description>
		<content:encoded><![CDATA[<p>i just read the footer&#8230; i was amused!<br />
btw nice new format with the site in general<br />
(i no its off topic and im sorry)</p>
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