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	<title>Comments on: Better NPCs: 5 questions, 50 answers (Part I)</title>
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		<title>By: Dungeon Mastering &#187; Better NPCs: lower your expectations</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/better-npcs-5-questions-50-answers#comment-187</link>
		<dc:creator>Dungeon Mastering &#187; Better NPCs: lower your expectations</dc:creator>
		<pubDate>Sun, 12 Aug 2007 23:59:15 +0000</pubDate>
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		<description>[...] you should settle for one - only one - role-playable characteristic. Nothing else matters. The NPC&#8217;s motivations or stats matter only after that initial encounter with the PCs. And that initial encounter will be [...]</description>
		<content:encoded><![CDATA[<p>[...] you should settle for one &#8211; only one &#8211; role-playable characteristic. Nothing else matters. The NPC&#8217;s motivations or stats matter only after that initial encounter with the PCs. And that initial encounter will be [...]</p>
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		<title>By: Dungeon Mastering &#187; Party pooper: 5 ways to wipe out your D&#38;D party</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/better-npcs-5-questions-50-answers#comment-104</link>
		<dc:creator>Dungeon Mastering &#187; Party pooper: 5 ways to wipe out your D&#38;D party</dc:creator>
		<pubDate>Fri, 03 Aug 2007 11:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/storytelling/better-npcs-5-questions-50-answers#comment-104</guid>
		<description>[...] amount of damage before they die - a la Faromir in the LOTR. I think having an NPC - ideally an interesting NPC - scream &#8220;Why won&#8217;t they die?&#8221; will have a positive and lasting effect on party [...]</description>
		<content:encoded><![CDATA[<p>[...] amount of damage before they die &#8211; a la Faromir in the LOTR. I think having an NPC &#8211; ideally an interesting NPC &#8211; scream &#8220;Why won&#8217;t they die?&#8221; will have a positive and lasting effect on party [...]</p>
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