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	<title>Comments on: How to outline your D&amp;D campaign events</title>
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	<link>http://www.dungeonmastering.com/campaigns-adventures/how-to-outline-your-dd-campaign-events</link>
	<description>The D&#38;D Blog</description>
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		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/how-to-outline-your-dd-campaign-events#comment-3893</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Thu, 05 Jun 2008 19:30:24 +0000</pubDate>
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		<description>Glad you like it Kane!</description>
		<content:encoded><![CDATA[<p>Glad you like it Kane!</p>
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		<title>By: Kane</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/how-to-outline-your-dd-campaign-events#comment-3892</link>
		<dc:creator>Kane</dc:creator>
		<pubDate>Thu, 05 Jun 2008 19:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/campaigns-adventures/how-to-outline-your-dd-campaign-events#comment-3892</guid>
		<description>I might adopt your method of planning the story arc for my campaigns, very nice and orderly.   I use google docs to write summaries about my upcoming sessions, what I would like to include, and such, but I do alot of improve to fill in the gaps that players seem to find/make.  I also keep a google spread sheet list of all NPC&#039;s that they meet along the way, with little discriptions and just, so later, if they revisit them, I am less likely to play this npc in a differant way</description>
		<content:encoded><![CDATA[<p>I might adopt your method of planning the story arc for my campaigns, very nice and orderly.   I use google docs to write summaries about my upcoming sessions, what I would like to include, and such, but I do alot of improve to fill in the gaps that players seem to find/make.  I also keep a google spread sheet list of all NPC&#8217;s that they meet along the way, with little discriptions and just, so later, if they revisit them, I am less likely to play this npc in a differant way</p>
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		<title>By: Stretching scenes: Less prep time, better games! - Dungeon Mastering - Dungeons and Dragons blog - DM tips, D&#38;D books, RPG fun</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/how-to-outline-your-dd-campaign-events#comment-3878</link>
		<dc:creator>Stretching scenes: Less prep time, better games! - Dungeon Mastering - Dungeons and Dragons blog - DM tips, D&#38;D books, RPG fun</dc:creator>
		<pubDate>Thu, 05 Jun 2008 05:30:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/campaigns-adventures/how-to-outline-your-dd-campaign-events#comment-3878</guid>
		<description>[...] in scenes Let&#8217;s suppose you have a campaign outline and that you have one badass scene coming up in your next game. Why not strive to make that great [...]</description>
		<content:encoded><![CDATA[<p>[...] in scenes Let&#8217;s suppose you have a campaign outline and that you have one badass scene coming up in your next game. Why not strive to make that great [...]</p>
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		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/how-to-outline-your-dd-campaign-events#comment-374</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Tue, 28 Aug 2007 16:27:37 +0000</pubDate>
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		<description>&lt;p&gt;You can always save a scene for a future game and tweak it a little to fit your future need.&lt;/p&gt;
&lt;p&gt;Sometimes DMs get too excited about what they planned and the players are not always pumped about the same thing.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>You can always save a scene for a future game and tweak it a little to fit your future need.</p>
<p>Sometimes DMs get too excited about what they planned and the players are not always pumped about the same thing.</p>
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		<title>By: Pal Mercy</title>
		<link>http://www.dungeonmastering.com/campaigns-adventures/how-to-outline-your-dd-campaign-events#comment-370</link>
		<dc:creator>Pal Mercy</dc:creator>
		<pubDate>Tue, 28 Aug 2007 07:44:24 +0000</pubDate>
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		<description>But doesn&#039;t it suck if the pcs dont take part in that cool scene I prepared?</description>
		<content:encoded><![CDATA[<p>But doesn&#8217;t it suck if the pcs dont take part in that cool scene I prepared?</p>
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