How to Create Awesome NPCs On the Fly
Uh-oh! Your players took the path less traveled, and now you need an NPC. What do you do? Here’s some helpful advice for making great NPCs with little notice.
Uh-oh! Your players took the path less traveled, and now you need an NPC. What do you do? Here’s some helpful advice for making great NPCs with little notice.
Inspired by the Chatty DM, we look at problem players and party conflict.
Story building how-to videos + ramblings on twitter addiction.
What’s new from the DM tools website?
Big gaming groups don’t have to mean big chaos. Here are some tips for running crowd control and cutting down on combat time when you’ve got lots of players.
Are your players dragging themselves to the table and struggling to lift their dice? Not sure how to jump start your players’ enthusiasm? Forget the Red Bull I.V., all you need are the tips from our Kicking Up the Energy series. First up, metagame edition!
What comes out of a meeting between an uber-villain and a red dragon? A how-to guide!
All the information you need to start, run, and end a campaign with as little preparation as possible.
Power your way to great gaming sessions by optimizing your prep time.
D&D Tuesday tips for DMs (DNDTTFDM) 04-15-08 PCs are the backbone of your campaign. Villains help flesh out the adventure! Here are some easy ways to make that villain brilliant, annoying, intrusive, challenging. In other words, these are my thoughts on making villains easy to hate and remember! The love-to-hate-them villains should: Miss appointments. The villain asks…
Random thoughts With the ever-growing geek population I wonder if we’re ever going to live through a “taped glasses and hunched back is sexy” trend. 7 quick ways to make your campaign better Just because you have planned a fun campaign and your next few games are prepared doesn’t mean your campaign can’t get better. …
Cameo time Looks like I’m going to have a special PC cameo during my next game. A good friend of mine who has never played an RPG has recently shown interest. So what will I focus on for that special occasion? Make him understand the DM gets free pizza, chips, and salsa. Let him roll…
I bundled the Instant World Builder in a single file but I decided to wait for a few days before releasing the .pdf file. The reason? I want to make it better. So this is an unofficial addition to the project. Generic NPC quirks A great way to add flavour to a region of a…
This article is part 8 of the Instant World Builder series. The color commentator Two of the characters in my ongoing campaign once met an NPC – completely improvised at the time – who stuck around and became a fan of the 2 PCs. The NPC was a bard and would travel the world singing…
This article is part 7 of the Instant World Builder series. Superstar factor I already wrote about making your players feel like superstars in the Instant Campaign Builder series. There’s not much more to say about the concept itself: your players will enjoy seeing the characters grow, have success, and achieve greatness in highlight reel…
This article is part 6 of the Instant World Builder series. Working with paths Most quests require the PCs to travel. Sometimes the journey from point A to point B is an integral part of the adventure. Sometimes it’s just an uneventful journey. Some journeys have to be completed many times: traveling from one city…
How to run a heist adventure Heist movies are the essence of cool. Cool characters, intriguing situations, mind-boggling puzzles. A D&D heist adventure has tremendous potential since the campaign already has cool characters and a unique and rich setting – especially if you read the Instant World Builder and Instant Campaign Builder. Tim, a Dungeon…
Prepare a better campaign in less time This is a quick read that will help you shave dozens of hours in campaign planning. A lot of work went into this document and the content was edited and updated since it was first written. Have fun. Dowload the Instant Campaign Builder (.pdf file) (right-click and “save…
Random thoughts This morning a rooster decided it was a good idea to start crowing right next to my bedroom window. It’s 8am right now and he’s been going for 3 hours straight. A wizard NPC looking to play mind games with his enemies should just summon roosters when they’re trying to sleep. Running an…
Have you read the first part of this article? Read D&D rat chase – Part 1 here! The Woldians say… This article stemmed from an e-mail discussion between Robert – a Dungeon Mastering reader – and Kim & Jerry from Woldian Games. If you haven’t done it yet take the time to check it their…
Running a chase scene – Part 1 Robert sent me an e-mail when I was in L.A. to get some tips on running a chase scene. I did not get to write down my thought at the time because I was hanging out with Merlin. Lucky for him and I, Robert also asked a few…