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Behind the Gear-spun Curtain: A Purely Steampunk Look at Game Design

June 27, 2014Written by LanJemWezz - Published on

Creating new races or writing for old ones can be a chore. Given that no matter how incredible our idea may be someone somewhere has probably already done it, we think there are a couple key design approaches one can follow to help build a better race. Races come from the land. This may sound […]

Behind the Gear-spun Curtain: A Purely Steampunk Look at Game Design

June 11, 2014Written by LanJemWezz - Published on

Pure Steam™ is first and foremost a campaign setting. Settings are important to films, TV, comics, radio plays, novels, and books of all sorts. Settings are places, but settings are also more important than that. Settings are populated by heroes and villains, filled with wondrous and dangerous locales, and form the backdrops for our imaginations when […]

Behind the Gear-spun Curtain: A Purely Steampunk Look at Game Design

April 22, 2014Written by LanJemWezz - Published on

There’s a collective sigh of relief and that figurative, though often literal, fist-pump when you’ve hit a milestone creating something you love. That’s how we at ICOSA Entertainment felt when we finally shipped our initial RPG offering, the Pure Steam™ Campaign Setting. But the holiday pounds were already melting away as our feverish brains began […]

Behind the Gear-spun Curtain: A Purely Steampunk Look at Game Design

March 27, 2014Written by BomarrPunk - Published on

Hey all! B’omarr Punk (Adam), creator of Pure Steam™ here. This article was intended to be a wrap to our series from last year: “I am become designer, creator of worlds!” Instead, it serves as the new start of a series we like to call, “Behind the Gear-spun Curtain: A Purely Steampunk Look at Game […]

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