The D&D culture code
I was listening to The Culture Code audiobook - fascinating stuff if you’re into non-fiction, social studies, or marketing - and I was wondering what your first memory of D&D is. In game, or out of the game.
My first D&D memory
Personally the first thing I can remember about D&D is an out-of-game [...]
When someone asks you to run a game, what do you do? It’s tempting to say yes, but do you really have the time? Here’s some advice for avoiding DM guilt and letting your friends down easy when you just can’t fit a game into your schedule.
Minions make us laugh and die, not necessarily in that order.
Heroes, gird up your ankles. It’s time to get up-close and personal with D&D’s wee folk - the halflings! Here are ten questions to test your knowledge of this cute and curious race.
Have you been polymorphed into a goblin? Our crack goblinoid team tells you exactly how to break the news to your former party members that you like it this way.
An orc, a displacer beast, and a dragon walk into a dungeon - and move in together!? No, it doesn’t make sense. But that’s the sort of weird cohabitation you find on too many dungeon crawls. This article contains tips for building themed dungeons that actually make sense.