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One Die Short: Combat & Tactics

September 23, 2011Written by One Die Short - Published on

Welcome back.  This time we take a closer look at combat and tactics.  In the below panel from my webcomic, One Die Short, combat unfolds as it does in any good comic or movie: quickly and purposefully.  We all know this isn’t generally how things work when the dice get involved, but there’s another aspect […]

One Die Short: Keeping Secrets

August 12, 2011Written by One Die Short - Published on

Greetings!  And welcome back for another installment of One Die Short.  The below page depicts the first meeting of the PCs, an important, and sometimes overlooked aspect of building a good campaign.  Interaction between PCs is crucial, and can make or break a game.  Surprisingly, it’s also something that isn’t often used to its fullest […]

One Die Short: Called Shots are Fun Shots!

July 8, 2011Written by One Die Short - Published on

We’re back with another installment of One Die Short. This week, I’ll be taking a look at Called Shots, a source of much contention among D&D players. It’s not a mistake that in the below page from my webcomic, two of the PCs make headshots: this is the sort of combat I try to encourage […]

One Die Short: Alignment can be a four-letter word

June 10, 2011Written by One Die Short - Published on

Greetings! My name is Matt Forcella, and I am an artist, writer, and most importantly, a Dungeon Master of over 17 years.  I’ve run D&D, Star Wars, and have devised a couple of new roleplaying systems for my group.  This will be the first in a bi-monthly column called One Die Short, about the trials and […]

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