Archive for the ‘D&D Books’ Category

An Introduction To 4th Edition »

Written by Krystal - Published on June 30, 2010 - 17 comments so far »

Alright DnDers, I’m about to step into the world of 4E — now do not be alarmed! I am not leaving behind 3-3.50 editions of dnd, I’m simply stepping into both realms as I have recently been playing fourth edition. For anyone who has not tried fourth edition yet (if there are any of you) […]

General World/Campaign Creation Tips »

Written by Krystal - Published on June 16, 2010 - 3 comments so far »

So, I was glancing around the web the other day, pondering what to write when I realized people write about world building constantly, campaign creation etc. So I thought, I’d go through a similar thing with my own spin; Creating a Module. Modules are good for many things, for one you can upload them here, […]

Golden Scrolls – Becoming a Better Player »

Written by Expy - Published on June 4, 2010 - 11 comments so far »

by Ben McFarland First, let me thank Expy for his kindness and consideration, permitting me to indulge in my series of exercises over the last five months. This time, though, I don’t want to talk about what to do in a game to make it better, but rather some things you should go read outside […]

Elements of a Good Game Part 3 (Final) »

Written by Expy - Published on March 28, 2010 - 10 comments so far »

Puzzles and Mazes and Riddles oh my! Puzzles and Mazes can be implemented in so many ways, we’ll start with mazes. A lot of people hear maze and imagine large shrubs and a minotaur hiding somewhere, or a series of stone walls in confusing settings or something similar to the Labyrinth. Remember, a maze can […]