Elements of a Good Game Part 3 (Final)

Puzzles and Mazes and Riddles oh my! Puzzles and Mazes can be implemented in so many ways, we’ll start with mazes. A lot of people hear maze and imagine large shrubs and a minotaur hiding somewhere, or a series of stone walls in confusing settings or something similar to the Labyrinth. Remember, a maze can … Read more

Elements of a Good Game Part 2

Illusions – how you use them and how to use “Disbelieve”. 4E: (Page 68, DM’s guide) “Illusions can mimic any terrain. Creatures that realize that an object is an illusion ignores its effects, while those that do not realize the truth behind the illusion react to it as appropriate. Use Character’s passive insight checks to … Read more