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Going 3D with D&D

April 23, 2010Written by Krys - Published on

Anyone who has ever dabbled in 3-D terrain for tabletops learns three things pretty quickly: it’s expensive, it’s time-consuming, and it’s addictive. Ever the cheapsk- uh, bargain hunter, I budget my D&D money to the penny every month and scour the net, craft stores, and garage sales to find the best deals. Online there are two major players in the 3-D racket, and a third underdog who is rapidly climbing the ranks.

Elements of a Good Game Part 3 (Final)

March 28, 2010Written by Expy - Published on

Puzzles and Mazes and Riddles oh my! Puzzles and Mazes can be implemented in so many ways, we’ll start with mazes. A lot of people hear maze and imagine large shrubs and a minotaur hiding somewhere, or a series of stone walls in confusing settings or something similar to the Labyrinth. Remember, a maze can […]

Elements of a Good Game Part 2

March 26, 2010Written by Krystal - Published on

Illusions – how you use them and how to use “Disbelieve”. 4E: (Page 68, DM’s guide) “Illusions can mimic any terrain. Creatures that realize that an object is an illusion ignores its effects, while those that do not realize the truth behind the illusion react to it as appropriate. Use Character’s passive insight checks to […]

4 ways to make better PCs and NPCs with Martial Flavor

November 1, 2009Written by Expy - Published on

So just where did you come from, anyway? Were you an orphan, sent out in the world on your own when [tragedy] happened to [beloved relative]? Did you learn [ancient fighting style] from [secretive order]? Were you a [menial laborer] who first picked up a blade in order to [grandiose verb phrase]?

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