By Expy - December 28, 2007 - 2 Comments

Well, At least it lasted 2 rounds!

Rannok, a Dungeon Mastering Reader recently said something so obvious that I had never thought of it:

Even for villains I take a shine to, I never invest too much time in creating them until AFTER they survive the first encounter with the party.

Darn PCs.

Since introducing an interesting villain in a game is never as easy as it seems I thoughts I’d link to villainy-related resources:

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  1. Labareda says:

    I like this, this is good right here, good stuff here, i like it..

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