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D&D review: Elder Evils

Written by Expy - Published on January 29, 2008

Kicking ass, saving the world!

In most D&D campaigns the player characters are heroes and they roam the world, gain powers, and eventually save the world. Elder Evils is a supplement that helps DM include an unspeakable horror that threatens humanity (and elfinity, dwarfinity, etc.)

All ratings are on a scale (no pun intended) of 1 to 5 red dragons. 5 red dragons is the best rating possible.

Fun factor – 4.5 red dragons

The book is well written, with a little fluff and a no-nonsense approach that allowed me to scan the book and read the parts that I thought would fit in my campaign. It is a well designed tool for DMs.

Ease of use – 5 red dragons

I liked the way the encounters were broken down in 2-pages sections. It makes the DM’s work easy.

Appeal to the masses – 1.5 red dragons

This is a book for high level parties. You can still include elements of the book but you’ll have to tweak encounters that you take from the book. Not sure if your party is powerful enough to face the challenges of this book? Do you bat an eyelash when you read: “A reflex save DC 53 halves the damage”?

Inspiration factor – 3.5 red dragons

You can ignore the EL of this book and still get an amazing amount of ideas from it. Unspeakable horrors get my creative juices going.

Usefulness after 4th edition is released – 3 red dragons

Saving the world will always come up at some point during a long-running D&D campaign so Elder Evils will come in handy at some point.

Useless mechanics award

I enjoyed one chart very much: you have to roll a knowledge check DC 15 to spot an overwhelming sign of apocalypse! “Geez, this meteor rain ruined our picnic. I hope it doesn’t happen again. It was annoying. What’s that? The world’s coming to an end? Not before next Sunday, is it?”

Best disease award

This is especially great if you have a bard in the party! Living rot – the name says it all!

The verdict – 3.8 red dragons

If you buy it, you won’t regret it and you’ll end up using material from this book for sure.

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Written by Expy

Meet Expy The Red Dragon

Expy is the mascot for DungeonMastering.com and the real mastermind behind Expy Games. He likes to hoard treasure, terrorize neighbors, burn down villages, and tell white dragon jokes..

No matter how fearful the legends claim dragons are, they always end up being defeated in 5 rounds by adventuring parties they encounter. That’s what dragons are – experience points for the heroes in your Dungeons & Dragon party. And this mascot is no different, hence the name Expy.

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5 Responses to “D&D review: Elder Evils”
  1. Wayne Humfleet says:

    Good review. You hit the nail on the head. I picked it up, and like Exemplars of Evil I found lots of inspiration, even if you use the big bads to plan out a whole campaign around them. Mostly I see this as a way to end your 3.5 campaigns.

  2. Alphadean says:

    Over all that is the testament to any good gaming book. I’m an old school DM. If the book doesn’t make me salivate into a new comatose state of creativity, then it ain’t worth buying. I’ve looked this book over and it was definately on my to get list.

  3. Yax says:

    Yeah. You could argue that the most important thing about DM books is that its pumps you up. The stats and encounters are secondary.

  4. Lucas says:

    I used that scary chick Castia whats-her–face and she kicked mygroups ass the way she is. (I was using the Atropus guy) It was a fun night.

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