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	<title>Comments on: Nerd Watching: How to be a Monk in Five Minutes a Day</title>
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		<title>By: Dylan Danger</title>
		<link>http://www.dungeonmastering.com/featured/nerd-watching-how-to-be-a-monk-in-five-minutes-a-day#comment-8738</link>
		<dc:creator>Dylan Danger</dc:creator>
		<pubDate>Thu, 30 Jul 2009 22:26:52 +0000</pubDate>
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		<description>Holy Crap! I played a monk in 3.5, DM quit shortly after so lvl didn&#039;t get too high. I thought it was so freaking powerful in 3.5 I would just never die... Quivering Palm? Seriously XD But now WITH Psionics... this is MADNESS!!</description>
		<content:encoded><![CDATA[<p>Holy Crap! I played a monk in 3.5, DM quit shortly after so lvl didn&#8217;t get too high. I thought it was so freaking powerful in 3.5 I would just never die&#8230; Quivering Palm? Seriously XD But now WITH Psionics&#8230; this is MADNESS!!</p>
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		<title>By: LeBryce</title>
		<link>http://www.dungeonmastering.com/featured/nerd-watching-how-to-be-a-monk-in-five-minutes-a-day#comment-8673</link>
		<dc:creator>LeBryce</dc:creator>
		<pubDate>Thu, 23 Jul 2009 08:13:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=1689#comment-8673</guid>
		<description>I think that what they&#039;re doing with psionics in 4e is going to mesh very well with the fluff of the monk. Beyond that, I&#039;d like to point out that part of the (apperent or stated?) design philosophy of 4e is that pretty much every class can be completely reflavoured as an at-will. :P My ranger is in no way tied to nature. He&#039;s a predominately urban investigator for hire, and dueling master, whose focus on taking out single opponents has lead him to be able to hyperfocus on one target, dealing more damage with each hit against that target. The other ranger in the group is a classic nature loving follower of...that one goddess with the M name that that drow guy was so fond of...whatever their names are. :D

Anyway, I&#039;m really looking forward to playing a monk. 
Possibly a bard/monk hybrid, just because.</description>
		<content:encoded><![CDATA[<p>I think that what they&#8217;re doing with psionics in 4e is going to mesh very well with the fluff of the monk. Beyond that, I&#8217;d like to point out that part of the (apperent or stated?) design philosophy of 4e is that pretty much every class can be completely reflavoured as an at-will. :P My ranger is in no way tied to nature. He&#8217;s a predominately urban investigator for hire, and dueling master, whose focus on taking out single opponents has lead him to be able to hyperfocus on one target, dealing more damage with each hit against that target. The other ranger in the group is a classic nature loving follower of&#8230;that one goddess with the M name that that drow guy was so fond of&#8230;whatever their names are. :D</p>
<p>Anyway, I&#8217;m really looking forward to playing a monk.<br />
Possibly a bard/monk hybrid, just because.</p>
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		<title>By: Monahan</title>
		<link>http://www.dungeonmastering.com/featured/nerd-watching-how-to-be-a-monk-in-five-minutes-a-day#comment-8226</link>
		<dc:creator>Monahan</dc:creator>
		<pubDate>Mon, 08 Jun 2009 03:16:10 +0000</pubDate>
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		<description>I wanted to share this...

Sure quarterstaffs are 2-handed weapons. But the implement Staff can be wielded in one hand AND can act as a quarterstaff. But why would a monk want a primarily Wizard Implement? The Level 2 Defensive Staff. It acts like an extra Neck slot item, giving +1F/R/W. Add Parry Bracers for a +4 when using Total Defense and you have someone who is hard to hit.</description>
		<content:encoded><![CDATA[<p>I wanted to share this&#8230;</p>
<p>Sure quarterstaffs are 2-handed weapons. But the implement Staff can be wielded in one hand AND can act as a quarterstaff. But why would a monk want a primarily Wizard Implement? The Level 2 Defensive Staff. It acts like an extra Neck slot item, giving +1F/R/W. Add Parry Bracers for a +4 when using Total Defense and you have someone who is hard to hit.</p>
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		<title>By: Labareda</title>
		<link>http://www.dungeonmastering.com/featured/nerd-watching-how-to-be-a-monk-in-five-minutes-a-day#comment-8133</link>
		<dc:creator>Labareda</dc:creator>
		<pubDate>Fri, 29 May 2009 10:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=1689#comment-8133</guid>
		<description>I get players too run everyone on their side. Its mostly mechanical/strategic. No substitutes but it keeps number balanced and for me that is important.</description>
		<content:encoded><![CDATA[<p>I get players too run everyone on their side. Its mostly mechanical/strategic. No substitutes but it keeps number balanced and for me that is important.</p>
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		<title>By: ObiJon</title>
		<link>http://www.dungeonmastering.com/featured/nerd-watching-how-to-be-a-monk-in-five-minutes-a-day#comment-8109</link>
		<dc:creator>ObiJon</dc:creator>
		<pubDate>Wed, 27 May 2009 13:19:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=1689#comment-8109</guid>
		<description>Even though this is a little off-topic...

I have seen DMPC&#039;s swing both ways.  One DM I played under used DMPC&#039;s as glory hogs; the PC&#039;s were like also-rans in his own personal self-service fan-fiction.  Another DM used them reasonably well as a way to interact with the PC&#039;s regularly in role-play situations; he was often the bard or thief when we didn&#039;t have one.

Personally, it&#039;s too much for me to run monsters and a good-guy at the same time.  Maybe once in awhile if an encounter calls for it, but not constantly.  I like how battle in 4e runs, and I get excited when my PC&#039;s fall (not die, exactly.)</description>
		<content:encoded><![CDATA[<p>Even though this is a little off-topic&#8230;</p>
<p>I have seen DMPC&#8217;s swing both ways.  One DM I played under used DMPC&#8217;s as glory hogs; the PC&#8217;s were like also-rans in his own personal self-service fan-fiction.  Another DM used them reasonably well as a way to interact with the PC&#8217;s regularly in role-play situations; he was often the bard or thief when we didn&#8217;t have one.</p>
<p>Personally, it&#8217;s too much for me to run monsters and a good-guy at the same time.  Maybe once in awhile if an encounter calls for it, but not constantly.  I like how battle in 4e runs, and I get excited when my PC&#8217;s fall (not die, exactly.)</p>
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