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D&D Sunday morning quiz – 4th edition basics

Written by Eric - Published on July 5, 2009

Eric is Dungeon Mastering's quiz writer and coder. He also runs the RPG forums Roleplay Gateway. And it goes without saying the Eric is enamored with red dragons.

DNDSMQ July 5, 2009 : D&D Sunday Morning Quiz – 4th Edition Basics!

The “Throwbacks” D&D Quiz sure was a doozy, and the AI made the suggestion that we should try something a bit easier this time. I believe its exact quote was:

These humans do not have a chance. To compensate for their inadequacies, you should make the next quiz much less cerebral.

Now that you’ve had a chance to enjoy the new content and play for a while, we’re going to give you a quiz on the latest fourth-edition Dungeons & Dragons material. I hope you guys can prove this obstinate AI wrong and get some impressive scores!

Answers can be found in the the 4th Edition Player’s Handbook and Dungeon Master’s Guide.

NOTE: Some email clients and RSS readers can’t submit your answers to our website. You can go to Dungeon Mastering to take the quiz.

What classes are known as the ‘strikers’ or the damaging classes?

  • Rogue, Ranger
  • Rogue, Ranger, Warlock
  • Fighter, Paladin
  • Warlock, Wizard

What class is the only class to make use of the “Dual Wielding” type powers?

  • Rogue
  • Cleric
  • Warlord
  • Ranger

How many different actions (at most) can you take on your turn? (Examples; “Move”, “Standard”, etc.)

  • 3
  • 2
  • 4
  • 5

Out of the various monster roles in Dungeons & Dragons Fourth Edition, which of the following monsters is destroyed when it takes any damage?

  • Skirmisher
  • Artillery
  • Minion
  • Lurker

Which of the following is an ‘Object’ not immune to?

  • Radiant Damage
  • Poison Damage
  • Psychic Damage
  • Necrotic Damage

What new character state in Dungeons & Dragons Fourth Edition awards you with abilities when you taken down to half of your total HP?

  • Enraged
  • Surge
  • Vulnerable
  • Bloodied

In Dungeons & Dragons Fourth Edition, what book is specifically designed to provide players with adventures that will carry them from level 1 to level 30?

  • Dungeon Dive
  • Dungeon Delve
  • Dungeon Crawl
  • Dungeon Run

In Dungeons & Dragons Dungeon Masters Guide 4.0, it states that “Gems are as good as currency.” What is the price of the highest gem listed?

  • 2,500 gp
  • 5,000 gp
  • 10,000 gp
  • 2,000 gp

In Dungeons & Dragons Fourth Edition, what are “implements”?

  • Required items to cast spells.
  • Items that will boost spells.
  • Required items to prepare spells.
  • Items that grant benefits while casting spells.

Living Greyhawk takes place in what world?

  • Faerûn
  • Oerth
  • Eberron
  • Drizzt


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Written by Eric

Eric is the PHP Programmer for DungeonMastering.com and also is the Owner of RolePlayGateway.com. He spends his spare time writing code and cagefighting with Red Dragons (for fun).

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D&D Sunday morning quiz - 4th edition basics, 2.2 out of 5 based on 6 ratings

Eric is Dungeon Mastering's quiz writer and coder. He also runs the RPG forums Roleplay Gateway. And it goes without saying the Eric is enamored with red dragons.

 

 Comments

21 Responses to “D&D Sunday morning quiz – 4th edition basics”
  1. Yax says:

    108%!

    I own you, A.I.

  2. Tiorn says:

    Your score: 80%

    Your A.I. modifier +15

    YOUR FINAL SCORE:95%

    This score is well above the average human.

    And I’ve never even TOUCHED a 4e book! I must be following too many 4e blogs. :P

  3. dar says:

    Your score: 90%

    Your A.I. modifier -13

    YOUR FINAL SCORE:77%

    This score is well above the average human

    bleh

  4. Bookwyrm says:

    #3 is wrong; there are five actions that can be taken — standard, move, minor, free, and immediate. You can still make immediate actions on your turn; immediates are made when the conditions are correct, not when it’s not your turn.

    Other than that question (if it were corrected), this quiz was too easy.

  5. Colin says:

    94% – Thanks a lot, AI for ripping me off of those 6 points… I got everything right!

  6. Harvester says:

    Your score: 60%

    Your A.I. modifier +2

    YOUR FINAL SCORE:62%

    Not bad for someone who played it a couple of times at a hobby store and then went running back in horror to actual RPG’s…….

    Striker? Blocker? Kicker? has D&D become an ‘American’ Football game??

    Oh and I think the AI has gone mental – see my answers below…………chuckle….

    Question 9 – In Dungeons & Dragons Fourth Edition, what are “implements”?

    * Items that will boost spells. – No. Your human error was expected.
    * Items that grant benefits while casting spells. – Correct.

    Question 10 – Living Greyhawk takes place in what world?

    * Required items to cast spells. – No.
    * Items that will boost spells. – Precisely! Wasn’t that easy?
    * Items that grant benefits while casting spells. …your ignorance will be reported.

  7. Ray says:

    I started playing RPGs in 1978. I have used D&D, AD&D, D&D 3, D&D 3.5, and D&D 4e plus other systems. Since I am teaching a new group of people to play D&D 4e, this was relatively easy.

    Thank you.
    Ray

  8. Hunter Rose says:

    Don’t forget that you can take an extra action by spending an action point.

  9. Bookwyrm says:

    No, look at the question. It asks how many DIFFERENT actions.

  10. Kurt Onstad says:

    Question 3 should be “How many different TYPES of actions can you take on your turn”, as you can take multiple free actions, and as pointed out, could use an action point to take a second standard.

  11. ninjaguineapig says:

    Something’s wrong… it didn’t give me the answer to question 10, just continued the answer to 9. what was the answer to 10?
    and the AI gave me -13 for a score of 67…
    where does that AI thingy come from? it never helps me! I hate it!

  12. Brandon says:

    Questions 3 and 9 were way too vague.

    In one turn, I can use an At-will power, move 6 squares, do a second wind (if I’m a dwarf), talk, and spend an action point to use a different power. Woah, I did five different actions.

    Items that will boost spells. Items that grant benefits while casting spells. Is there some massive distinction between these two statements?

  13. Tony says:

    110%
    woot

  14. Eric Martindale says:

    I’m glad you guys were able to prove the AI wrong on this one! As always, a set of impressive scores from the DungeonMastering.com community. :)

    Sorry about the confusion in some of the questions, I think that perhaps we forgot to evaluate some of the special conditions (for example, on those actions) but I also believe that this is a good exercise in research for all of us (myself included).

  15. Chris says:

    #2 is wrong. Fighters also have dual-wielding powers.

  16. KT says:

    DNDSMQ July 5, 2009 : D&D Sunday Morning Quiz – 4th Edition Basics!

    Your score: 100%

    Your A.I. modifier +9

    YOUR FINAL SCORE:109%

    Okay, okay. You have exceeded my expectations.

  17. Alberand says:

    @Bookwyrm – I didn’t realize this until recently either, so I thought I would clarify that you cannot take immediate actions on your own turn. From the description of Immediate Action (PHB 268):

    – snip –
    Once per Round: You can take only one immediate action per round, either an immediate interrupt or an immediate reaction. If you haven’t taken an immediate action since the end of your last turn, you can take one when a trigger allows you to. You can’t take an immediate action on your own turn.
    – snip –

    So, you get one immediate action between the end of one turn and the beginning of the next.

  18. Vinicius Zóio says:

    Your score: 100%

    Your A.I. modifier +11

    YOUR FINAL SCORE:111%

    Okay, okay. You have exceeded my expectations

    Finally!!! The AI has helped! :)

  19. Ed Horne says:

    Question number three is wrong. While the standard turn can have 4 actions (Move, Standard, Minor, and Free) if one were to burn an action point, you could effectively get 5 Actions during your turn!

  20. Laith Amekir says:

    Yes I agree Minor, Move, Standard, Free, and Immediate Action is five, its still an action that you can take. Other than that I agree this quiz is okay, but still very easy. I was expecting harder questions like “What does Dazed do?” I mean getting into specifics like that it gets to be rough. But these were too easy.

    Sincerely,
    Laith Amekir

  21. DoctorImmortal says:

    You CANNOT take immediate actions on your turn. Keep studying Genius. PHB page 268.

    IMMEDIATE ACTION
    ✦ Trigger: Each immediate action—usually a
    power—defines its specific trigger. The one type of
    immediate action that every combatant can take is a
    readied action (see “Ready an Action,” page 291).
    ✦ Once per Round: You can take only one immediate
    action per round, either an immediate interrupt
    or an immediate reaction. If you haven’t taken an
    immediate action since the end of your last turn, you
    can take one when a trigger allows you to. You can’t
    take an immediate action on your own turn.

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