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D&D Sunday Morning Quiz – Mad Math Skillz Edition

Written by Expy - Published on February 7, 2009

DNDSMQ February 1, 2009 : D&D Sunday Morning Quiz – Mad Math Skillz Edition

No more excuses. The 4th edition has been out for a while. You should know this stuff. And for those of you who have not purchased the new books, well, uh, it might be tough… Janna is cooking up a mega quiz that should be up in a few weeks. In the meantime I’ll whip up mini-quizzes to keep the Sunday morning tradition alive. Have fun!

The answers to this quiz can be found in the Player’s Handbook. Good luck!!

NOTE: Some email clients and RSS readers can’t submit your answers to our website. You can go to Dungeon Mastering to take the quiz.

A Level 12 Dwarf Fighter with a Strength score of 20 lands a critical hit on a goblin with his +3 Dragonslayer Warhammer. Feats that come into play are Weapon Focus (hammers) and dwarven weapon training. How much damage does he do?

  • 3d6+20
  • 3d8+21
  • 3d6+26
  • 3d8+27

What’s my total attack modifier for these circumstances: I’m prone and restrained and I try to attack a target with superior cover (and yes I’m having a bad day)?

  • -7
  • -8
  • -9
  • -toomuch

A level 30 wizard is dying. How much does he need to roll on his death saving throw to spend a healing surge?

  • 10
  • 19
  • 20
  • Who cares? At level 30 it’s time to roll up a new character.

A dragonborn paladin tries to intimidate a hostile gnoll skirmisher, but the paladin doesn’t speak infernal and the gnoll doesn’t speak common. How tough is it going to be to impress that gnoll?

  • Dragonborn’s Intimidate -15 vs. Gnoll’s Will
  • Dragonborn’s Intimidate -15 vs. Gnoll’s Insight
  • Dragonborn’s Intimidate -10 vs. Gnoll’s Diplomacy
  • Dragonborn’s Intimidate vs. DC set by DM

A level 7 rogue was minding other’s people business when all hell broke loose. At the end of his turn he has the following items protruding from his body: 3 poisoned arrows each dealing 5 ongoing poison damage and 2 magical acid arrows each dealing 10 ongoing acid damage. How much ongoing damage does that add up to?

  • A lot
  • 15
  • 25
  • 35


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Written by Expy

Meet Expy The Red Dragon

Expy is the mascot for DungeonMastering.com and the real mastermind behind Expy Games. He likes to hoard treasure, terrorize neighbors, burn down villages, and tell white dragon jokes..

No matter how fearful the legends claim dragons are, they always end up being defeated in 5 rounds by adventuring parties they encounter. That’s what dragons are – experience points for the heroes in your Dungeons & Dragon party. And this mascot is no different, hence the name Expy.

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 Comments

7 Responses to “D&D Sunday Morning Quiz – Mad Math Skillz Edition”
  1. MKH says:

    That one was tough.

  2. Graham says:

    Just to note, Question 1 is actually 3d8+20.

    Weapon Focus and Dwarven Weapon Training both give Feat bonuses, which do not stack.

  3. Elda King says:

    And, besides that, at paragon level weapon focus gives +2 damage. It does not stack with dwarven weapon training, but even if it did it would’n be 21.

  4. Nathaniel Daffinee says:

    Graham says:
    February 8, 2009 at 3:08 am
    Just to note, Question 1 is actually 3d8+20.

    Weapon Focus and Dwarven Weapon Training both give Feat bonuses, which do not stack.

    Elda King says:
    February 8, 2009 at 7:26 am
    And, besides that, at paragon level weapon focus gives +2 damage. It does not stack with dwarven weapon training, but even if it did it would’n be 21.

    Agreed. The dwarf should trade in Dwarven Weapon Training if the hammer is his weapon of choice. Also, is the dwarf using it in one hand or two? The warhammer is a versatile weapon, adding one extra point of damage when wielded in two hands.

  5. chando says:

    Yep, I answered Question 1 without loking to know if it was 3d8 or 3d6 for the hammer critical, knowing that the answer would be 3dX + 20.
    i should have a 104%!

    :P

  6. Pyrik says:

    actually, question one is moot. it’s a critical. no roll. just max damage.

  7. Expy says:

    No, that’s the catch. Magical weapons do extra damage dice that are not automatically full damage

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