<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Immutable D&amp;D laws</title>
	<atom:link href="http://www.dungeonmastering.com/gaming-life/immutable-dd-laws/feed" rel="self" type="application/rss+xml" />
	<link>http://www.dungeonmastering.com/gaming-life/immutable-dd-laws</link>
	<description>The D&#38;D Blog</description>
	<lastBuildDate>Fri, 10 Feb 2012 20:54:55 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: tezzet</title>
		<link>http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-9362</link>
		<dc:creator>tezzet</dc:creator>
		<pubDate>Tue, 06 Oct 2009 13:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-9362</guid>
		<description>Once my players stood in the same room for an hour because they couldn&#039;t figure out how beat a puzzle, even though there wasn&#039;t one, just an open door.</description>
		<content:encoded><![CDATA[<p>Once my players stood in the same room for an hour because they couldn&#8217;t figure out how beat a puzzle, even though there wasn&#8217;t one, just an open door.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Murphy&#8217;s Law - RPG edition!</title>
		<link>http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-3361</link>
		<dc:creator>Murphy&#8217;s Law - RPG edition!</dc:creator>
		<pubDate>Tue, 06 May 2008 05:30:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-3361</guid>
		<description>[...] of RPG Thoughts, and confirm the inevitability of some things in RPGs, as suggested by yours truly (Immutable D&amp;D Laws) and Stupid Ranger (Some things are [...]</description>
		<content:encoded><![CDATA[<p>[...] of RPG Thoughts, and confirm the inevitability of some things in RPGs, as suggested by yours truly (Immutable D&amp;D Laws) and Stupid Ranger (Some things are [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pipedreamergrey</title>
		<link>http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-1756</link>
		<dc:creator>Pipedreamergrey</dc:creator>
		<pubDate>Sun, 30 Dec 2007 03:44:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-1756</guid>
		<description>Awesome!  How about, &quot;Players will insist on applying game rule to real life&quot;?  I don&#039;t know about you, but I don&#039;t think I&#039;ve ever been to game where the players didn&#039;t insist on a saving throw on the last slice of pizza and call the bathroom breaks &quot;breaking character.&quot;  : )</description>
		<content:encoded><![CDATA[<p>Awesome!  How about, &#8220;Players will insist on applying game rule to real life&#8221;?  I don&#8217;t know about you, but I don&#8217;t think I&#8217;ve ever been to game where the players didn&#8217;t insist on a saving throw on the last slice of pizza and call the bathroom breaks &#8220;breaking character.&#8221;  : )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Asmor</title>
		<link>http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-1712</link>
		<dc:creator>Asmor</dc:creator>
		<pubDate>Fri, 21 Dec 2007 16:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-1712</guid>
		<description>&lt;b&gt;Hoss99&lt;/b&gt;: &lt;i&gt;Players will spend all day searching a empty room trying to find a secret door or clue the refuse to believe that a room could just be…..EMPTY!!!&lt;/i&gt;

Unless, of course, there&#039;s actually something to find. In which case, the PCs will merrily continue on their way without even stopping to regain spells.</description>
		<content:encoded><![CDATA[<p><b>Hoss99</b>: <i>Players will spend all day searching a empty room trying to find a secret door or clue the refuse to believe that a room could just be…..EMPTY!!!</i></p>
<p>Unless, of course, there&#8217;s actually something to find. In which case, the PCs will merrily continue on their way without even stopping to regain spells.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hoss99</title>
		<link>http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-1700</link>
		<dc:creator>Hoss99</dc:creator>
		<pubDate>Fri, 21 Dec 2007 00:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/gaming-life/immutable-dd-laws#comment-1700</guid>
		<description>Players will spend all day searching a empty room trying to find a secret door or clue the refuse to believe that a room could just be.....EMPTY!!!</description>
		<content:encoded><![CDATA[<p>Players will spend all day searching a empty room trying to find a secret door or clue the refuse to believe that a room could just be&#8230;..EMPTY!!!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

