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	<title>Comments on: Put Skills to the Test with These 7 Challenge Scenarios</title>
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		<title>By: Janna</title>
		<link>http://www.dungeonmastering.com/gaming-life/put-skills-to-the-test-with-these-7-challenge-scenarios#comment-8416</link>
		<dc:creator>Janna</dc:creator>
		<pubDate>Fri, 26 Jun 2009 19:20:20 +0000</pubDate>
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		<description>Our party ran into a group of centaurs, and one of them challenged our ranger to an archery competition. It would have been an insult to refuse, so the ranger went for it. Imagine the look on our wizard&#039;s face when she realized the guys were going to shoot an apple that was located on her head. *grin* She almost lost an eye, but it was a really fun scenario - especially since the centaur was drunk at the time!</description>
		<content:encoded><![CDATA[<p>Our party ran into a group of centaurs, and one of them challenged our ranger to an archery competition. It would have been an insult to refuse, so the ranger went for it. Imagine the look on our wizard&#8217;s face when she realized the guys were going to shoot an apple that was located on her head. *grin* She almost lost an eye, but it was a really fun scenario &#8211; especially since the centaur was drunk at the time!</p>
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		<title>By: GroovyTaxi</title>
		<link>http://www.dungeonmastering.com/gaming-life/put-skills-to-the-test-with-these-7-challenge-scenarios#comment-8359</link>
		<dc:creator>GroovyTaxi</dc:creator>
		<pubDate>Fri, 19 Jun 2009 01:46:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=1848#comment-8359</guid>
		<description>Drinking contests were always great in my games. What&#039;s great with stuff like that is that players actually get to compete against each other without having to clean up any blood stains and call for priests after a winner is designated. I have players that really enjoy PvP, but it annoys me sometimes when they decide to let that passion out in the middle of a critical moment. If they can&#039;t work as a team, at last it makes them compete without risking their lives!</description>
		<content:encoded><![CDATA[<p>Drinking contests were always great in my games. What&#8217;s great with stuff like that is that players actually get to compete against each other without having to clean up any blood stains and call for priests after a winner is designated. I have players that really enjoy PvP, but it annoys me sometimes when they decide to let that passion out in the middle of a critical moment. If they can&#8217;t work as a team, at last it makes them compete without risking their lives!</p>
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		<title>By: Damian</title>
		<link>http://www.dungeonmastering.com/gaming-life/put-skills-to-the-test-with-these-7-challenge-scenarios#comment-8356</link>
		<dc:creator>Damian</dc:creator>
		<pubDate>Thu, 18 Jun 2009 21:48:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=1848#comment-8356</guid>
		<description>Drinking competition?  Now there&#039;s a fine idea, I can see more than a few of my players keen to jump at that challenge.  Especially them Dwarven folk.  And if the whole evening ends in a huge bar-room brawl, full of drunken participants ... all the better.

And don&#039;t forget wrestling competitions; while the Ranger-types are off trying to hit targets, the Fighter-types are usually more than happy to spend their festival days trying to dethrone Grod the Half-Orc and claim the annual title of Wrestling Champeen ... and the determined attentions of Hildaeg, the warty Half-Orc maiden, for the rest of the festival.

If you really want to go that extra distance, have the fete culminate in a Deathtrap Dungeon for your Rogue/Monk types.  While the other events could be seen with a general carnival air, with both winners and near-losers cheered on by the local populace, this last event is by no means a casual affair; while many of the locals are keen top try their lot in the more mundane competitions, it is rare that any are bold enough to attempt the Dungeon.  Still, it serves as the most anticipated event of the festival, with everyone gathered around in hushed, anxious whispers, as the usual handful of mysterious strangers step forward to submit their names.  Sponsored by the Church of the Raven Queen, the reward for simply getting out alive is huge - a 10,000gp gem at the end of the dungeon (and insidiously trapped, of course).  Entry is free, but for an additional 6,000gp the Church will agree in advance to raise any who fall in the attempt.  All entrants must go it alone, but are free to receive buffs from allies before they enter (although the first area within the extradimensional Dungeon could magically debuff, if needed), and are sent in at 20 minute interval ... a few hours later, a lone adventurer emerges safe and alive, clutching the huge gem as her prize ... followed by the clerics running the Dungeon, carrying the bodies of those who failed in the attempt.</description>
		<content:encoded><![CDATA[<p>Drinking competition?  Now there&#8217;s a fine idea, I can see more than a few of my players keen to jump at that challenge.  Especially them Dwarven folk.  And if the whole evening ends in a huge bar-room brawl, full of drunken participants &#8230; all the better.</p>
<p>And don&#8217;t forget wrestling competitions; while the Ranger-types are off trying to hit targets, the Fighter-types are usually more than happy to spend their festival days trying to dethrone Grod the Half-Orc and claim the annual title of Wrestling Champeen &#8230; and the determined attentions of Hildaeg, the warty Half-Orc maiden, for the rest of the festival.</p>
<p>If you really want to go that extra distance, have the fete culminate in a Deathtrap Dungeon for your Rogue/Monk types.  While the other events could be seen with a general carnival air, with both winners and near-losers cheered on by the local populace, this last event is by no means a casual affair; while many of the locals are keen top try their lot in the more mundane competitions, it is rare that any are bold enough to attempt the Dungeon.  Still, it serves as the most anticipated event of the festival, with everyone gathered around in hushed, anxious whispers, as the usual handful of mysterious strangers step forward to submit their names.  Sponsored by the Church of the Raven Queen, the reward for simply getting out alive is huge &#8211; a 10,000gp gem at the end of the dungeon (and insidiously trapped, of course).  Entry is free, but for an additional 6,000gp the Church will agree in advance to raise any who fall in the attempt.  All entrants must go it alone, but are free to receive buffs from allies before they enter (although the first area within the extradimensional Dungeon could magically debuff, if needed), and are sent in at 20 minute interval &#8230; a few hours later, a lone adventurer emerges safe and alive, clutching the huge gem as her prize &#8230; followed by the clerics running the Dungeon, carrying the bodies of those who failed in the attempt.</p>
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		<title>By: Skynock</title>
		<link>http://www.dungeonmastering.com/gaming-life/put-skills-to-the-test-with-these-7-challenge-scenarios#comment-8347</link>
		<dc:creator>Skynock</dc:creator>
		<pubDate>Thu, 18 Jun 2009 13:34:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=1848#comment-8347</guid>
		<description>I&#039;ve found that players like conflict and direct competition. Most often thats reflected in combat, and well, mass killings of bad guys. But when you start tossing them up against other forms of challenges that require innovation plus some dice rolls, they can really get into it. In some cases just as head strong as they do with direct combat.

Tournaments with double elimination brackets are always fun, builds up a rivalry with other players or even an NPC you want to introduce to them as a worthy equal or rival for later.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve found that players like conflict and direct competition. Most often thats reflected in combat, and well, mass killings of bad guys. But when you start tossing them up against other forms of challenges that require innovation plus some dice rolls, they can really get into it. In some cases just as head strong as they do with direct combat.</p>
<p>Tournaments with double elimination brackets are always fun, builds up a rivalry with other players or even an NPC you want to introduce to them as a worthy equal or rival for later.</p>
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