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	<title>Comments on: Geek presentations</title>
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	<link>http://www.dungeonmastering.com/news/geek-presentations</link>
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		<title>By: Dungeon Mastering &#187; Top 10 reasons D&#38;D4E will be the worst RPG ever</title>
		<link>http://www.dungeonmastering.com/news/geek-presentations#comment-1347</link>
		<dc:creator>Dungeon Mastering &#187; Top 10 reasons D&#38;D4E will be the worst RPG ever</dc:creator>
		<pubDate>Wed, 28 Nov 2007 05:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/news/geek-presentations#comment-1347</guid>
		<description>[...] WotC&#8217;s best promotional effort is a slideshow? [...]</description>
		<content:encoded><![CDATA[<p>[...] WotC&#8217;s best promotional effort is a slideshow? [...]</p>
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		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/news/geek-presentations#comment-927</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Fri, 19 Oct 2007 22:24:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/news/geek-presentations#comment-927</guid>
		<description>I use 3 different computers with 3 different browser version almost everyday and never had a problem with typing.</description>
		<content:encoded><![CDATA[<p>I use 3 different computers with 3 different browser version almost everyday and never had a problem with typing.</p>
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		<title>By: Taylor</title>
		<link>http://www.dungeonmastering.com/news/geek-presentations#comment-918</link>
		<dc:creator>Taylor</dc:creator>
		<pubDate>Fri, 19 Oct 2007 04:54:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/news/geek-presentations#comment-918</guid>
		<description>I think you&#039;re totally right, Yax. The really should throw us a bone. 
As for the grappling thing, I don&#039;t think you&#039;re stupid and I&#039;m sure there are other ways of doing it. I just 
think the whole damn thing needs an overhaul. I just wish it wasn&#039;t so focused on magic - if they add a defense
system by class (a la d20 modern) and get rid of ranged touch attacks, I think that will be a big step forward. 
I just wonder how many surveys and players they asked before they decided to go ahead with this. If you ask me, 
I don&#039;t think they did many...
Also, on an unrelated note - is anyone else having problems typing on this forum? It seems like it is dropping 
every 3rd or 4th letter when I type. Just curious. 

Cheers!
T.</description>
		<content:encoded><![CDATA[<p>I think you&#8217;re totally right, Yax. The really should throw us a bone.<br />
As for the grappling thing, I don&#8217;t think you&#8217;re stupid and I&#8217;m sure there are other ways of doing it. I just<br />
think the whole damn thing needs an overhaul. I just wish it wasn&#8217;t so focused on magic &#8211; if they add a defense<br />
system by class (a la d20 modern) and get rid of ranged touch attacks, I think that will be a big step forward.<br />
I just wonder how many surveys and players they asked before they decided to go ahead with this. If you ask me,<br />
I don&#8217;t think they did many&#8230;<br />
Also, on an unrelated note &#8211; is anyone else having problems typing on this forum? It seems like it is dropping<br />
every 3rd or 4th letter when I type. Just curious. </p>
<p>Cheers!<br />
T.</p>
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	<item>
		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/news/geek-presentations#comment-917</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Fri, 19 Oct 2007 02:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/news/geek-presentations#comment-917</guid>
		<description>I think Wizards should throw us a bone and give us a glimpse of some rules concepts.

And I don&#039;t mean a &quot;spined devil&quot; card.  I hate that card.</description>
		<content:encoded><![CDATA[<p>I think Wizards should throw us a bone and give us a glimpse of some rules concepts.</p>
<p>And I don&#8217;t mean a &#8220;spined devil&#8221; card.  I hate that card.</p>
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		<title>By: Dave T. Game</title>
		<link>http://www.dungeonmastering.com/news/geek-presentations#comment-915</link>
		<dc:creator>Dave T. Game</dc:creator>
		<pubDate>Fri, 19 Oct 2007 00:13:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/news/geek-presentations#comment-915</guid>
		<description>I&#039;m completely serious, and yes, I&#039;ve played far more complex systems. Complex does not equal broken, which is what parts of 3.5 are right now, and that&#039;s what they&#039;re addressing. 

It&#039;s not that &quot;grappling rules are too hard, me stupid&quot; it&#039;s that it&#039;s something that takes several steps that have to be remembered, has its own bonus to calculate, is nearly impossible to teach new players, is fairly common, and is either way too hard or way too easy is BROKEN. 

You may like the rule because you&#039;ve used it a lot, but there are far better ways to do it. And that&#039;s only one part of a greater whole, which has required some pretty radical changes. But as pointed out, they&#039;ll still be classes and hit points, so it&#039;ll still be D&amp;D to me.

I also think it&#039;s funny that the roles are being criticized as taking away from diversity when Wizards has explicitly said one of their goals is to make it so that every group does not need a cleric (or whatever.) The goal is to allow more diverse groups that allow for more stories to be told, as opposed to now. How much they succeed at the goal won&#039;t be known until the books come out, but it is a goal that needed to be set.</description>
		<content:encoded><![CDATA[<p>I&#8217;m completely serious, and yes, I&#8217;ve played far more complex systems. Complex does not equal broken, which is what parts of 3.5 are right now, and that&#8217;s what they&#8217;re addressing. </p>
<p>It&#8217;s not that &#8220;grappling rules are too hard, me stupid&#8221; it&#8217;s that it&#8217;s something that takes several steps that have to be remembered, has its own bonus to calculate, is nearly impossible to teach new players, is fairly common, and is either way too hard or way too easy is BROKEN. </p>
<p>You may like the rule because you&#8217;ve used it a lot, but there are far better ways to do it. And that&#8217;s only one part of a greater whole, which has required some pretty radical changes. But as pointed out, they&#8217;ll still be classes and hit points, so it&#8217;ll still be D&amp;D to me.</p>
<p>I also think it&#8217;s funny that the roles are being criticized as taking away from diversity when Wizards has explicitly said one of their goals is to make it so that every group does not need a cleric (or whatever.) The goal is to allow more diverse groups that allow for more stories to be told, as opposed to now. How much they succeed at the goal won&#8217;t be known until the books come out, but it is a goal that needed to be set.</p>
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