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The 1 Lesson from Star Wars Episode I for D&D

December 22, 2015Written by MythicParty - Published on

This is #3 in our series about tractor beaming ideas from Star Wars. Since we began with IV, then went to V, you were expecting this to be on VI, RotJ. But much like a Jedi mind trick, that’s not the movie you were looking for.  At least, not yet.  What do I mean? Allow […]

Killing off Raise Dead

April 5, 2015Written by MythicParty - Published on

Picture this in your mind.  Rapier in hand, Darwidian dashes forward, desperate to get in front of the gigantic demon and protect the party’s vulnerable spellcasters from hideous claws.  But he mis-steps.  The pincers are a feint, and the clever monstrosity has really been looking to snare him all along.  Panic fills Darwidian’s face as the […]

A tale of two fund drives

February 19, 2015Written by MythicParty - Published on

Crowdfunding whether from Kickstarter, Indiegogo, or GoFundMe is the new way to make dreams happen.  But its not just passing the digital hat, it’s involving people in the process.  Believers become backers who become beta testers.  And then they become supportive consumers before ultimately (hopefully) fans. Right now there is an RPG Rennaissance even bigger […]

Four Simple Questions for Dungeon Crawls

November 9, 2014Written by John Wick - Published on

Four Simple Questions (A Play Dirty Look at Dungeon Crawls) Hello Dungeon Masters! My name’s John and I design games. Lots of ‘em. But more importantly, like you, I’m the guy who usually ends up running them. Ever since I bought my first RPG (Call of Cthulhu, by the way), I’ve been the guy on […]