How to Generate New Monsters in Minutes
How to create a new monster in double-quick time.
How to create a new monster in double-quick time.
In Reality Shift Part 1, I introduced the RS concept which asks: “what would our D&D worlds be like if we dropped the idea that the game rules are a model of reality and instead adopt them as the actual reality of this imaginary world?” Reality Shift Part 2 gave the first answer to that,…
I sit down with Designer Manager James Wyatt and grill him about message board critics, the new ardent class and his old gnoll slaying days.
With enough time and preparation, just about anyone can run a D&D game. But how do you create new stuff “on the spot”, under pressure, and when your players demand it?
This is a guest post by Chris Perrin. He will be reviewing an adventure path from Rite Publishing for Dungeon Mastering. Chris loves red dragons so he should fit right in with us! In many ways, A Witch’s Choice is a dream come true for many Dungeon Masters. If anything, the guys at Rite Publishing…
We tackle the tightly packed content of the Player’s Handbook 2 and explore all the new options available to 4E players.
Nearly all things in life are a matter of opinion, except how good bards are. If you don’t think they are the greatest class, step inside and discover why you are wrong!
25 questions – that’s all you need to answer to know your inner D&D4E character. And don’t come whining to me if your inner character sucks!
Power your way to great gaming sessions by optimizing your prep time.
This article is part 1 of the “Start A Campaign… Now!“ series. Start A Campaign – Part 1: The first game Start A Campaign – Part 2: Before the second game Start A Campaign – Part 3: The second game Start A Campaign – Part 4: How to prepare a great game in 30 minutes…