Weapons For Hire (Game of Thrones Puzzle) Solution
Looking forward to the “Weapons for Hire” Scrolls of Destiny solution? Look no further! Discover which sellsword plans to hire on with which noble House.
Looking forward to the “Weapons for Hire” Scrolls of Destiny solution? Look no further! Discover which sellsword plans to hire on with which noble House.
This week’s installment will look at how building relationships between characters and NPC’s leads to stronger characterization on both sides of the screen, greater depth to your campaign, and thus enriching the overall roleplaying experience.
“What’s My Motivation?” is intended to be a regular column that uses a variety of methods found in the disciplines of acting, writing, and improvisation to help Dungeon Masters create compelling NPC’s and further flesh out their campaigns. This week’s installment will look at how the standard alignment system, which many times is derided as…
This Sunday, while running a game for my group, I revealed that a recurring NPC the PCs had believed to be an ally was actually a rather sinister antagonist. I believed, when creating his stats, that he would be a difficult enemy to defeat; indeed, I intended for the PCs to fail to defeat him…
Greetings! And welcome back for another installment of One Die Short. The below page depicts the first meeting of the PCs, an important, and sometimes overlooked aspect of building a good campaign. Interaction between PCs is crucial, and can make or break a game. Surprisingly, it’s also something that isn’t often used to its fullest…
We’re proud to present the 1st in a series of monthly articles by Keith Baker. Best known for creating the Eberron Campaign Setting for Dungeons & Dragons and the card game Gloom he’s also worked on at least five games that you’ve never heard of. Yet. Question: My DM has decided to implement a house…
There are many forms of in game romance, and lots of ways to get it to move naturally within the game.
This post is for those DM’s who need to create a quick random plane for those dimension jumping heroes who just love going off the beaten track and messing around with the whole of the universe.
How to create a new monster in double-quick time.
In Reality Shift Part 1, I introduced the RS concept which asks: “what would our D&D worlds be like if we dropped the idea that the game rules are a model of reality and instead adopt them as the actual reality of this imaginary world?” Reality Shift Part 2 gave the first answer to that,…
I ask James Wyatt about his choice for the next campaign setting, how the decision is made and his plans for the fifth edition.
I sit down with Designer Manager James Wyatt and grill him about message board critics, the new ardent class and his old gnoll slaying days.
Focusing on your players is one of the most important things you can do as a DM besides actually showing up to the game. As an improviser, focus is vital. If you’re not actively listening to your scene partner, you are not only missing the scene, you’re missing the point!
Not every player interaction can be a violent confrontation resolved at the business end of a longsword. No, seriously.
I know this sounds contradictory to everything a DM knows to be true, but your job is not to write the story — it is to set up challenges and obstacles, and it’s your players’ job to find the solution.
With enough time and preparation, just about anyone can run a D&D game. But how do you create new stuff “on the spot”, under pressure, and when your players demand it?
In the spring of 2007 I did not work. I wrote. A lot! This was before I started writing for Dungeon Mastering. I was writing a novel (which is still just a draft). Writing fiction is tough, but it’s also fun and rewarding. For me it was also a great learning experience. I polished skills…
My stint as an aspiring novelist made me a better writer and a better storyteller. I thought I’d share a few writing techniques that I learned through books, websites, and experience and how I use them to be a better DM.
My stint as an aspiring novelist made me a better writer and a better storyteller. I thought I’d share a few writing techniques that I learned through books, websites, and experience and how I use them to be a better DM.
I put on my eye shadow and high heels and explore gender bending….in roleplaying games!
This is a guest post by Chris Perrin. He will be reviewing an adventure path from Rite Publishing for Dungeon Mastering. Chris loves red dragons so he should fit right in with us! In many ways, A Witch’s Choice is a dream come true for many Dungeon Masters. If anything, the guys at Rite Publishing…