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	<title>Comments on: D&amp;D Instant World Builder &#8211; Part 1: Maps</title>
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	<link>http://www.dungeonmastering.com/tools-resources/dd-instant-world-builder-part-1-maps</link>
	<description>The D&#38;D Blog</description>
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		<title>By: Why you should never use pre-made adventures as your main storyline &#8211; Dungeon Mastering &#8211; D&#38;D blog, DM tips, Dungeons and Dragons Tools</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-instant-world-builder-part-1-maps#comment-10426</link>
		<dc:creator>Why you should never use pre-made adventures as your main storyline &#8211; Dungeon Mastering &#8211; D&#38;D blog, DM tips, Dungeons and Dragons Tools</dc:creator>
		<pubDate>Fri, 26 Mar 2010 11:53:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/world-creation/dd-instant-world-builder-part-1-maps#comment-10426</guid>
		<description>[...] going to write, take notes, and tweak a module, wouldn&#8217;t it be better to just create one? Creating your own maps and scenes can be just as fast as reading and studying [...]</description>
		<content:encoded><![CDATA[<p>[...] going to write, take notes, and tweak a module, wouldn&#8217;t it be better to just create one? Creating your own maps and scenes can be just as fast as reading and studying [...]</p>
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		<title>By: Rakko Wakke</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-instant-world-builder-part-1-maps#comment-8429</link>
		<dc:creator>Rakko Wakke</dc:creator>
		<pubDate>Sat, 27 Jun 2009 23:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/world-creation/dd-instant-world-builder-part-1-maps#comment-8429</guid>
		<description>I have created literaly dozens of world maps with realistic coastline, detailed mountain ranges, and every lake , river, desert...blah, blah, blah, ect... Though none of them found any real place, but then it hit me. Take the 22 (yes i counted) world maps and put them all together into one colossal world. so far i have &quot;DMed&quot; two campains levels 1-30 and am on campain three level 12 with plenty of room for more. 
Just a tip for people who have 8 maps and cant decide.
PS. if your wondering, we do play very often because we&#039;re all 15 years old and only two of us accualy have girlfriends. im single -_-</description>
		<content:encoded><![CDATA[<p>I have created literaly dozens of world maps with realistic coastline, detailed mountain ranges, and every lake , river, desert&#8230;blah, blah, blah, ect&#8230; Though none of them found any real place, but then it hit me. Take the 22 (yes i counted) world maps and put them all together into one colossal world. so far i have &#8220;DMed&#8221; two campains levels 1-30 and am on campain three level 12 with plenty of room for more.<br />
Just a tip for people who have 8 maps and cant decide.<br />
PS. if your wondering, we do play very often because we&#8217;re all 15 years old and only two of us accualy have girlfriends. im single -_-</p>
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		<title>By: bert</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-instant-world-builder-part-1-maps#comment-7825</link>
		<dc:creator>bert</dc:creator>
		<pubDate>Mon, 27 Apr 2009 20:34:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/world-creation/dd-instant-world-builder-part-1-maps#comment-7825</guid>
		<description>I am starting a new campian with ppl who are new the the game and i am trying to come up with a free form game play for an entire world with 11pp and they r going to play in the same world but in diff places how do i allow evil chars and good chars interact and still have both chars alive to fight in a continued conflict kind of like magneto and prof X</description>
		<content:encoded><![CDATA[<p>I am starting a new campian with ppl who are new the the game and i am trying to come up with a free form game play for an entire world with 11pp and they r going to play in the same world but in diff places how do i allow evil chars and good chars interact and still have both chars alive to fight in a continued conflict kind of like magneto and prof X</p>
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		<title>By: DMmike</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-instant-world-builder-part-1-maps#comment-4428</link>
		<dc:creator>DMmike</dc:creator>
		<pubDate>Sun, 13 Jul 2008 03:58:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/world-creation/dd-instant-world-builder-part-1-maps#comment-4428</guid>
		<description>i need some good software for maping, something simple, something free. i&#039;m not talking super 3d and stuff. you know, something like this http://tbn0.google.com/images?q=tbn:R-Tml6Nr2FjbQM:http://bp0.blogger.com/_lpL870wV2A4/RtQH5eR1T0I/AAAAAAAABRI/dPlFvRIm2VE/s400/zonemap.jpg
old school mapping, spiral staircases, secret doors.</description>
		<content:encoded><![CDATA[<p>i need some good software for maping, something simple, something free. i&#8217;m not talking super 3d and stuff. you know, something like this <a href="http://tbn0.google.com/images?q=tbn:R-Tml6Nr2FjbQM:http://bp0.blogger.com/_lpL870wV2A4/RtQH5eR1T0I/AAAAAAAABRI/dPlFvRIm2VE/s400/zonemap.jpg" rel="nofollow">http://tbn0.google.com/images?q=tbn:R-Tml6Nr2FjbQM:http://bp0.blogger.com/_lpL870wV2A4/RtQH5eR1T0I/AAAAAAAABRI/dPlFvRIm2VE/s400/zonemap.jpg</a><br />
old school mapping, spiral staircases, secret doors.</p>
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		<title>By: Rob</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-instant-world-builder-part-1-maps#comment-4064</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Fri, 13 Jun 2008 02:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/world-creation/dd-instant-world-builder-part-1-maps#comment-4064</guid>
		<description>I&#039;m the GM of a D&amp;D group at my high school, and I&#039;ve recently started preparation for the next year and recently had an idea for a map that has worked out really well for me. First, sorry to comment on an ancient post but you recently linked to this.
What I did was take the map of the school that we go to, it&#039;s one of those types that has a bunch of small buildings, scaled it up to the size of a world, and worked from there. Things like a small stream become a raging river, and a small lawn becomes an expansive fertile plain. On another layer I took the purposes of the buildings to make particular landmarks, for instance the science building is going to be a currently latent steampunk city, the main academic building The Omniversity, so on and so forth. It really makes it easy to have defined themes for certain areas.
Know this doesn&#039;t mean you can&#039;t add in things that aren&#039;t at your school. To start with I just zoomed in on one small section and begin planning from there.</description>
		<content:encoded><![CDATA[<p>I&#8217;m the GM of a D&amp;D group at my high school, and I&#8217;ve recently started preparation for the next year and recently had an idea for a map that has worked out really well for me. First, sorry to comment on an ancient post but you recently linked to this.<br />
What I did was take the map of the school that we go to, it&#8217;s one of those types that has a bunch of small buildings, scaled it up to the size of a world, and worked from there. Things like a small stream become a raging river, and a small lawn becomes an expansive fertile plain. On another layer I took the purposes of the buildings to make particular landmarks, for instance the science building is going to be a currently latent steampunk city, the main academic building The Omniversity, so on and so forth. It really makes it easy to have defined themes for certain areas.<br />
Know this doesn&#8217;t mean you can&#8217;t add in things that aren&#8217;t at your school. To start with I just zoomed in on one small section and begin planning from there.</p>
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