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	<title>Comments on: D&amp;D Tuesday Tips &#8211; Laser Power</title>
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	<description>The D&#38;D Blog</description>
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		<title>By: Laura</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-tuesday-tips-laser-power#comment-6371</link>
		<dc:creator>Laura</dc:creator>
		<pubDate>Thu, 18 Dec 2008 06:39:36 +0000</pubDate>
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		<description>Thanks for providing me such an important information about rugs and there variety. I m looking for this type of information that i get from your site.
Now i look for your post regularly.</description>
		<content:encoded><![CDATA[<p>Thanks for providing me such an important information about rugs and there variety. I m looking for this type of information that i get from your site.<br />
Now i look for your post regularly.</p>
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		<title>By: anna michel</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-tuesday-tips-laser-power#comment-6357</link>
		<dc:creator>anna michel</dc:creator>
		<pubDate>Wed, 17 Dec 2008 11:09:10 +0000</pubDate>
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		<description>This  is a nice post about rugs its a very needed information.
Thanks for such an important post.
Thanks..</description>
		<content:encoded><![CDATA[<p>This  is a nice post about rugs its a very needed information.<br />
Thanks for such an important post.<br />
Thanks..</p>
]]></content:encoded>
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		<title>By: RPG Ike</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-tuesday-tips-laser-power#comment-5430</link>
		<dc:creator>RPG Ike</dc:creator>
		<pubDate>Wed, 13 Aug 2008 15:15:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/tools-resources/dd-tuesday-tips-laser-power#comment-5430</guid>
		<description>For me, last-minute, high-stress planning is when I make mistakes, so I try to avoid it. It&#039;s the same for me at work, and elsewhere. I focus better when under stress, but the finished product is generally thrown-together, like when your in-laws are coming to visit in five minutes and the entire house needs to be cleaned up; sure, it looks okay, but let&#039;s hope nobody checks under the rugs. ;)

I leave the little details that improve the game but aren&#039;t absolutely necessary, like a custom-created magic swan boat cutout, for the last hour before a session. The meat of my sessions are created a session in advance, like the DM.

Different DMing styles call for different prep techniques.</description>
		<content:encoded><![CDATA[<p>For me, last-minute, high-stress planning is when I make mistakes, so I try to avoid it. It&#8217;s the same for me at work, and elsewhere. I focus better when under stress, but the finished product is generally thrown-together, like when your in-laws are coming to visit in five minutes and the entire house needs to be cleaned up; sure, it looks okay, but let&#8217;s hope nobody checks under the rugs. ;)</p>
<p>I leave the little details that improve the game but aren&#8217;t absolutely necessary, like a custom-created magic swan boat cutout, for the last hour before a session. The meat of my sessions are created a session in advance, like the DM.</p>
<p>Different DMing styles call for different prep techniques.</p>
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		<title>By: Are these DMs on fire? Why, yes, I believe they are. - Dungeon Mastering - Dungeons and Dragons blog - DM tips, D&#38;D books, RPG fun</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-tuesday-tips-laser-power#comment-3651</link>
		<dc:creator>Are these DMs on fire? Why, yes, I believe they are. - Dungeon Mastering - Dungeons and Dragons blog - DM tips, D&#38;D books, RPG fun</dc:creator>
		<pubDate>Tue, 27 May 2008 05:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/tools-resources/dd-tuesday-tips-laser-power#comment-3651</guid>
		<description>[...] No matter how long your time block is, it can&#8217;t be extended.  You have to harness the power of deadlines and it can be done even if there&#8217;s no negative outcome for not completing what you [...]</description>
		<content:encoded><![CDATA[<p>[...] No matter how long your time block is, it can&#8217;t be extended.  You have to harness the power of deadlines and it can be done even if there&#8217;s no negative outcome for not completing what you [...]</p>
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		<title>By: Jason</title>
		<link>http://www.dungeonmastering.com/tools-resources/dd-tuesday-tips-laser-power#comment-2406</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Tue, 26 Feb 2008 20:14:20 +0000</pubDate>
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		<description>Yeah, there&#039;s almost no way around it in a dungeon crawl.  I&#039;ve had campaigns where I figured it would take X amount of time to complete one part of a dungeon, and the players either get on a rolling streak and just race through things or figure out an incredibly innovative solution that shaved 3 hours of potential gameplay right off.  I hate just throwing monsters at them to round out a full night of play, so I try to have a spare puzzle or NPC encounter on hand just in case.

Then again, I&#039;ve had parties that took 90 minutes to decide how to open a door, so sometimes it works in the DMs favor.

Sometimes it&#039;s unavoidable to resort to borrowing something practically straight out of a book (e.g. Book of Challenges)or similar to something seen online.  At that point, you almost have to hope that the players (who in my group have almost all DMed at one point or another) haven&#039;t seen it before or will play it as their character would, i.e. the fighter with INT 8 isn&#039;t going to solve the invisible cryptogram written in draconic.</description>
		<content:encoded><![CDATA[<p>Yeah, there&#8217;s almost no way around it in a dungeon crawl.  I&#8217;ve had campaigns where I figured it would take X amount of time to complete one part of a dungeon, and the players either get on a rolling streak and just race through things or figure out an incredibly innovative solution that shaved 3 hours of potential gameplay right off.  I hate just throwing monsters at them to round out a full night of play, so I try to have a spare puzzle or NPC encounter on hand just in case.</p>
<p>Then again, I&#8217;ve had parties that took 90 minutes to decide how to open a door, so sometimes it works in the DMs favor.</p>
<p>Sometimes it&#8217;s unavoidable to resort to borrowing something practically straight out of a book (e.g. Book of Challenges)or similar to something seen online.  At that point, you almost have to hope that the players (who in my group have almost all DMed at one point or another) haven&#8217;t seen it before or will play it as their character would, i.e. the fighter with INT 8 isn&#8217;t going to solve the invisible cryptogram written in draconic.</p>
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