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	<title>Comments on: How to Mind Read Your Players!</title>
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		<title>By: GroovyTaxi</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-mind-read-your-players#comment-9653</link>
		<dc:creator>GroovyTaxi</dc:creator>
		<pubDate>Wed, 18 Nov 2009 23:38:27 +0000</pubDate>
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		<description>So true, so obvious, yet I had never thought about any of these things seriously (except for the background). Thanks a lot for this great piece of advice!</description>
		<content:encoded><![CDATA[<p>So true, so obvious, yet I had never thought about any of these things seriously (except for the background). Thanks a lot for this great piece of advice!</p>
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		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-mind-read-your-players#comment-9646</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Tue, 17 Nov 2009 02:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2595#comment-9646</guid>
		<description>@Erin: Yes, that was an uber-geek moments. I like having those.</description>
		<content:encoded><![CDATA[<p>@Erin: Yes, that was an uber-geek moments. I like having those.</p>
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		<title>By: Erin</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-mind-read-your-players#comment-9644</link>
		<dc:creator>Erin</dc:creator>
		<pubDate>Tue, 17 Nov 2009 01:59:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2595#comment-9644</guid>
		<description>@Nicholas: No worries.  I&#039;m sure my reference was more esoteric than yours.</description>
		<content:encoded><![CDATA[<p>@Nicholas: No worries.  I&#8217;m sure my reference was more esoteric than yours.</p>
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		<title>By: Nicholas</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-mind-read-your-players#comment-9643</link>
		<dc:creator>Nicholas</dc:creator>
		<pubDate>Tue, 17 Nov 2009 00:56:27 +0000</pubDate>
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		<description>@Erin: I was using mook as a generic term for the expendable henchmen character, represented as minions in 4e. Martial arts movie enemies are often called mooks. I quick google search revealed that the term is not as widely known as I thought.</description>
		<content:encoded><![CDATA[<p>@Erin: I was using mook as a generic term for the expendable henchmen character, represented as minions in 4e. Martial arts movie enemies are often called mooks. I quick google search revealed that the term is not as widely known as I thought.</p>
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		<title>By: Mike K</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-mind-read-your-players#comment-9642</link>
		<dc:creator>Mike K</dc:creator>
		<pubDate>Tue, 17 Nov 2009 00:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=2595#comment-9642</guid>
		<description>@Erin, http://en.wiktionary.org/wiki/mook I always thought it originated in the military, but I also liked Wizardy 6 the best

@Yax Newbie DM has a pretty good pre-campaign questionnaire: http://newbiedm.com/2009/10/28/pre-campaign-player-questionaire/</description>
		<content:encoded><![CDATA[<p>@Erin, <a href="http://en.wiktionary.org/wiki/mook" rel="nofollow">http://en.wiktionary.org/wiki/mook</a> I always thought it originated in the military, but I also liked Wizardy 6 the best</p>
<p>@Yax Newbie DM has a pretty good pre-campaign questionnaire: <a href="http://newbiedm.com/2009/10/28/pre-campaign-player-questionaire/" rel="nofollow">http://newbiedm.com/2009/10/28/pre-campaign-player-questionaire/</a></p>
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