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	<title>Comments on: How to read the D&amp;D4E Player&#8217;s Handbook</title>
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	<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook</link>
	<description>The D&#38;D Blog</description>
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		<title>By: Agitum</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5721</link>
		<dc:creator>Agitum</dc:creator>
		<pubDate>Thu, 02 Oct 2008 02:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5721</guid>
		<description>Need an equivalent post like this for the DMG.</description>
		<content:encoded><![CDATA[<p>Need an equivalent post like this for the DMG.</p>
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		<title>By: Goatlady</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5712</link>
		<dc:creator>Goatlady</dc:creator>
		<pubDate>Wed, 01 Oct 2008 19:56:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5712</guid>
		<description>I&#039;ve been reading a lot of your posts, Yax, and I&#039;m loving all the info I&#039;m gaining from them! [And your lovely commenters] You&#039;re like the DM&#039;s Guildmaster! And I&#039;m advancing quickly in knowledge. *flattery ends here* Practice is to come in November. My 3-player+DM group are complete newbies to TTRPG bar the most mature member who played during highschool in the 80&#039;s. He is out of practice in general and unfamiliar with the rules of D&amp;D4E.

This will be my first time playing any tabletop RPG of any kind! I have been playing online MUDs and MUSHes since 1996 and everyone else has been playing WoW to the point of addiction. So we decided to get away from our computer screens and do a bit of dicerolling for ourselves! Between us we&#039;ve bought the books and shared them around to read. It is my turn with the PHB and your guide to reading it quickly is just enough for me to glance through it as I will be the DM I assumed I wouldn&#039;t need to understand too much about the players rules. However I have already begun writing notes for my campaign and have been flicking back to the PHB more so than the DMG [which I did read cover-to-cover] to ensure there are ways for my players to actually overcome obstacles I want to include. I think everything in the PHB is useful if not only for the players. I plan to read it cover-to-cover before we play.

I think the D&amp;D4E is intended to explain everything from the perspective that the reader may not know anything at all about the game! Therefore, there&#039;s no fluff for a newb.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been reading a lot of your posts, Yax, and I&#8217;m loving all the info I&#8217;m gaining from them! [And your lovely commenters] You&#8217;re like the DM&#8217;s Guildmaster! And I&#8217;m advancing quickly in knowledge. *flattery ends here* Practice is to come in November. My 3-player+DM group are complete newbies to TTRPG bar the most mature member who played during highschool in the 80&#8217;s. He is out of practice in general and unfamiliar with the rules of D&amp;D4E.</p>
<p>This will be my first time playing any tabletop RPG of any kind! I have been playing online MUDs and MUSHes since 1996 and everyone else has been playing WoW to the point of addiction. So we decided to get away from our computer screens and do a bit of dicerolling for ourselves! Between us we&#8217;ve bought the books and shared them around to read. It is my turn with the PHB and your guide to reading it quickly is just enough for me to glance through it as I will be the DM I assumed I wouldn&#8217;t need to understand too much about the players rules. However I have already begun writing notes for my campaign and have been flicking back to the PHB more so than the DMG [which I did read cover-to-cover] to ensure there are ways for my players to actually overcome obstacles I want to include. I think everything in the PHB is useful if not only for the players. I plan to read it cover-to-cover before we play.</p>
<p>I think the D&amp;D4E is intended to explain everything from the perspective that the reader may not know anything at all about the game! Therefore, there&#8217;s no fluff for a newb.</p>
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		<title>By: thereisnotry</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5568</link>
		<dc:creator>thereisnotry</dc:creator>
		<pubDate>Fri, 29 Aug 2008 18:53:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5568</guid>
		<description>I agree: the DM screen is a good investment; it has the Conditions clearly laid out all in one section, which is a huge bonus, from what people are saying about always looking up the Conditons.  Now if I can only find an easy-to-print (ie, not too &quot;ink-heavy&quot;) version of Power cards.  :)</description>
		<content:encoded><![CDATA[<p>I agree: the DM screen is a good investment; it has the Conditions clearly laid out all in one section, which is a huge bonus, from what people are saying about always looking up the Conditons.  Now if I can only find an easy-to-print (ie, not too &#8220;ink-heavy&#8221;) version of Power cards.  :)</p>
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		<title>By: Lou in Cincy</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5552</link>
		<dc:creator>Lou in Cincy</dc:creator>
		<pubDate>Mon, 25 Aug 2008 20:45:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5552</guid>
		<description>Nifty post. 
I&#039;ve run two sessions with the new rules so far. First the Kobold Hall stuff in the back of the DMG, and I just started the &quot;Scales of War&quot;, which I am blogging about at http://tipscales.blogspot.com/.

The first times thru involved a lot of looking crap up. I just picked up the DM Screen, which for $10 is actually not a very bad investment. The list of conditions in brilliant, plus it&#039;s indexed batter than the actual books. And its nice, real heavy stock, it feels like a book cover.</description>
		<content:encoded><![CDATA[<p>Nifty post.<br />
I&#8217;ve run two sessions with the new rules so far. First the Kobold Hall stuff in the back of the DMG, and I just started the &#8220;Scales of War&#8221;, which I am blogging about at <a href="http://tipscales.blogspot.com/" rel="nofollow">http://tipscales.blogspot.com/</a>.</p>
<p>The first times thru involved a lot of looking crap up. I just picked up the DM Screen, which for $10 is actually not a very bad investment. The list of conditions in brilliant, plus it&#8217;s indexed batter than the actual books. And its nice, real heavy stock, it feels like a book cover.</p>
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		<title>By: Avaril</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5479</link>
		<dc:creator>Avaril</dc:creator>
		<pubDate>Wed, 20 Aug 2008 15:33:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5479</guid>
		<description>@Soul-
Am I missing something?  The table on p29 has this information as well, and is essential reading for anyone making a character.</description>
		<content:encoded><![CDATA[<p>@Soul-<br />
Am I missing something?  The table on p29 has this information as well, and is essential reading for anyone making a character.</p>
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		<title>By: Greg Hancock</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5465</link>
		<dc:creator>Greg Hancock</dc:creator>
		<pubDate>Mon, 18 Aug 2008 23:54:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5465</guid>
		<description>As long as they still use dice. 

G,</description>
		<content:encoded><![CDATA[<p>As long as they still use dice. </p>
<p>G,</p>
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		<title>By: sverbridge</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5426</link>
		<dc:creator>sverbridge</dc:creator>
		<pubDate>Tue, 12 Aug 2008 19:21:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5426</guid>
		<description>This has been a very helpful article for me, and hopefully for my players.  I do not have a lot of time to read every section of the book, but being the DM it is important to me to know at least the basic rules before we start up in September.  This lets me concentrate on what is important, rule wise, while I work on creating the campaign.  (Another set of articles here that have been extremely helpful, but that is for another thread.)  After reading this, I can then concentrate on the DMG.  Thanks for the guideline.</description>
		<content:encoded><![CDATA[<p>This has been a very helpful article for me, and hopefully for my players.  I do not have a lot of time to read every section of the book, but being the DM it is important to me to know at least the basic rules before we start up in September.  This lets me concentrate on what is important, rule wise, while I work on creating the campaign.  (Another set of articles here that have been extremely helpful, but that is for another thread.)  After reading this, I can then concentrate on the DMG.  Thanks for the guideline.</p>
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		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5422</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Sun, 10 Aug 2008 19:11:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5422</guid>
		<description>Well, I have to agree that AD&amp;D was many things, but it wasn&#039;t easier to run than 3.x or 4.</description>
		<content:encoded><![CDATA[<p>Well, I have to agree that AD&#038;D was many things, but it wasn&#8217;t easier to run than 3.x or 4.</p>
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		<title>By: Soul Existence</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5420</link>
		<dc:creator>Soul Existence</dc:creator>
		<pubDate>Sun, 10 Aug 2008 16:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5420</guid>
		<description>You forget page 27 sub 7 - Powers.. this part drove me nuts. They hid how many powers you pick at first level in the section for leveling up, not in the POWERS section. *sigh* thanks to some random blogger that pointed out where it actually is after he had the same problem.

Leonidos: AD&amp;D much simpler?? Are you crazy? do you remember THAC0?? Do you rember arbitrary attribute bonuses that differ depending on which stat, which percentage of 18, and how you were holding your tongue when you rolled the die? AD&amp;D had some good story elements but the rules had me playing Palladium games instead.</description>
		<content:encoded><![CDATA[<p>You forget page 27 sub 7 &#8211; Powers.. this part drove me nuts. They hid how many powers you pick at first level in the section for leveling up, not in the POWERS section. *sigh* thanks to some random blogger that pointed out where it actually is after he had the same problem.</p>
<p>Leonidos: AD&#038;D much simpler?? Are you crazy? do you remember THAC0?? Do you rember arbitrary attribute bonuses that differ depending on which stat, which percentage of 18, and how you were holding your tongue when you rolled the die? AD&#038;D had some good story elements but the rules had me playing Palladium games instead.</p>
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		<title>By: LEONIDOS</title>
		<link>http://www.dungeonmastering.com/tools-resources/how-to-read-the-dd4e-players-handbook#comment-5413</link>
		<dc:creator>LEONIDOS</dc:creator>
		<pubDate>Sun, 10 Aug 2008 10:42:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=605#comment-5413</guid>
		<description>SHOULD JUST GO BACK TO ADND MUCH SIMPLER.</description>
		<content:encoded><![CDATA[<p>SHOULD JUST GO BACK TO ADND MUCH SIMPLER.</p>
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