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	<title>Comments on: Instant world builder &#8211; Part III: Gathering data</title>
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	<link>http://www.dungeonmastering.com/tools-resources/instant-world-builder-part-iii-gathering-data</link>
	<description>The D&#38;D Blog</description>
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		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/tools-resources/instant-world-builder-part-iii-gathering-data#comment-831</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Sat, 13 Oct 2007 17:11:06 +0000</pubDate>
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		<description>Thanks for referring to that RP tips article.</description>
		<content:encoded><![CDATA[<p>Thanks for referring to that RP tips article.</p>
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		<title>By: Erica</title>
		<link>http://www.dungeonmastering.com/tools-resources/instant-world-builder-part-iii-gathering-data#comment-824</link>
		<dc:creator>Erica</dc:creator>
		<pubDate>Fri, 12 Oct 2007 03:07:24 +0000</pubDate>
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		<description>Great tip on focusing on what the players&#039; need when building the world.  I tend to go overboard (I&#039;m waay too detail oriented), so I often refer back to an article from the Roleplaying Tips newsletter, issue 308.  It&#039;s called &quot;Baby steps in Campaign Setting Design&quot;, by Mike Bourke, and it helps me focus myself on making sure the parts of the campaign I need for actual play are all available.</description>
		<content:encoded><![CDATA[<p>Great tip on focusing on what the players&#8217; need when building the world.  I tend to go overboard (I&#8217;m waay too detail oriented), so I often refer back to an article from the Roleplaying Tips newsletter, issue 308.  It&#8217;s called &#8220;Baby steps in Campaign Setting Design&#8221;, by Mike Bourke, and it helps me focus myself on making sure the parts of the campaign I need for actual play are all available.</p>
]]></content:encoded>
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		<title>By: Pé0</title>
		<link>http://www.dungeonmastering.com/tools-resources/instant-world-builder-part-iii-gathering-data#comment-818</link>
		<dc:creator>Pé0</dc:creator>
		<pubDate>Thu, 11 Oct 2007 14:15:25 +0000</pubDate>
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		<description>What do we get if you pay for the pizza????</description>
		<content:encoded><![CDATA[<p>What do we get if you pay for the pizza????</p>
]]></content:encoded>
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	<item>
		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/tools-resources/instant-world-builder-part-iii-gathering-data#comment-816</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Thu, 11 Oct 2007 02:51:49 +0000</pubDate>
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		<description>I meant bludgeoning in a good way!  :)</description>
		<content:encoded><![CDATA[<p>I meant bludgeoning in a good way!  :)</p>
]]></content:encoded>
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	<item>
		<title>By: Phil</title>
		<link>http://www.dungeonmastering.com/tools-resources/instant-world-builder-part-iii-gathering-data#comment-814</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Thu, 11 Oct 2007 01:25:27 +0000</pubDate>
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		<description>Hey , I resent the implication that I would use a crushing weapon on my dear readers....

Piercing is so much more effective!

:)</description>
		<content:encoded><![CDATA[<p>Hey , I resent the implication that I would use a crushing weapon on my dear readers&#8230;.</p>
<p>Piercing is so much more effective!</p>
<p>:)</p>
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