My golden rule is more golden than yours
Leaving D&D behind… Or not!
After getting into roleplaying games the usual way, by playing Dungeons & Dragons, my friends and I slowly stopped playing D&D and picked up every other possible RPG imaginable – or so it seemed. Vampire, GURPS, Amber, Mage, Werewolf, Star Wars, you name it.
I didn’t touch a D&D Player’s Handbook for about 3 years.
And one morning I woke up and decided/knew that D&D was my favorite game. That’s right, after 3 years of not playing Dungeons and Dragons I felt that it was best RPG for me. I asked my friends if they wanted to start a D&D campaign and was met with unbounded enthusiasm – and I went on a shopping spree and bought the last revision of AD&D 2nd edition, with Combat & Tactics and all that good stuff.
Anyhow, why do I like D&D so much compared to other RPGs?
The Golden Rule
The golden rule applies to all RPGs: the DM (GM) is always right!
That rule applies to game mechanics, but also the game world. But D&D’s golden rule is more golden! The generic fantastic world in which PCs go on adventures makes absolutely no sense – and it’s perfect like that! I wouldn’t want it to change.
Whatever strikes me as a good plot hook can be justified in a split second. I can make up spells, cataclysmic events, weird monsters, whatever. And I don’t need to justify it. My players will never bat an eyelash at the weirdness of it all.
Some people would say that other RPGs don’t keep anyone from playing any type of game. But all the games that take place in the “real” world have some logic that needs to be respected, and all the games that are based on famous novels and settings have a certain feel to them. It’s hard to get away from that.
On the other hand, a D&D world always keeps me pumped about the endless possibilities. (Oh! I have an idea! Now if the PCs talk to that hooded figure in the inn I can set them on this unique quest!)
How do you feel about other RPGs and the experience they provide compared to D&D?
Let us know. Share your thoughts in the comments.