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	<title>Comments on: Reality Shift &#8211; Part 1</title>
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	<link>http://www.dungeonmastering.com/tools-resources/reality-shift-part-1</link>
	<description>The D&#38;D Blog</description>
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		<title>By: Ravenous Role Playing &#187; Blog Archive &#187; Sunday Six: 2010-05-02</title>
		<link>http://www.dungeonmastering.com/tools-resources/reality-shift-part-1#comment-11514</link>
		<dc:creator>Ravenous Role Playing &#187; Blog Archive &#187; Sunday Six: 2010-05-02</dc:creator>
		<pubDate>Sun, 02 May 2010 18:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=3651#comment-11514</guid>
		<description>[...] Reality Shift – Part 1  As a creator of an RPG that has gone through many iterations over the past decade, I hope that I&#8217;ve finally hit the nail on the head with a balance between realism and game play. It&#8217;s a tough rope to walk, and Bill over at Dungeon Mastering has a great post on the topic. [...]</description>
		<content:encoded><![CDATA[<p>[...] Reality Shift – Part 1  As a creator of an RPG that has gone through many iterations over the past decade, I hope that I&#8217;ve finally hit the nail on the head with a balance between realism and game play. It&#8217;s a tough rope to walk, and Bill over at Dungeon Mastering has a great post on the topic. [...]</p>
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		<title>By: Tourq</title>
		<link>http://www.dungeonmastering.com/tools-resources/reality-shift-part-1#comment-11510</link>
		<dc:creator>Tourq</dc:creator>
		<pubDate>Sat, 01 May 2010 17:38:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=3651#comment-11510</guid>
		<description>@Wayfinder

Vancouver, huh?  Hmmm, I don&#039;t think I&#039;m gonna make it.

-Tourq</description>
		<content:encoded><![CDATA[<p>@Wayfinder</p>
<p>Vancouver, huh?  Hmmm, I don&#8217;t think I&#8217;m gonna make it.</p>
<p>-Tourq</p>
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		<title>By: Wayfinder</title>
		<link>http://www.dungeonmastering.com/tools-resources/reality-shift-part-1#comment-11501</link>
		<dc:creator>Wayfinder</dc:creator>
		<pubDate>Fri, 30 Apr 2010 21:14:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=3651#comment-11501</guid>
		<description>Tourq-

I live in Vancouver, Washington.  Currently, my group has been hooked on Dark Heresy and Savage Worlds, and we&#039;ve been gradually converting the d20 Conan (mind you, I think it&#039;s a good game) to Savage Worlds (which is a better game).  

And for those of you who like Savage Worlds and Star Wars, keep an eye out at www.savageheroes.com for a very comprehensive Star Wars conversion I&#039;ve been working on for the past several months.  It is not a conversion from Saga or d20 to Savage Worlds, but a complete reinterpretation and redux of how the Force works (more like Kung Fu than D&amp;D style magic).  Best of all - it&#039;s FREE.  My gift to the gaming community!</description>
		<content:encoded><![CDATA[<p>Tourq-</p>
<p>I live in Vancouver, Washington.  Currently, my group has been hooked on Dark Heresy and Savage Worlds, and we&#8217;ve been gradually converting the d20 Conan (mind you, I think it&#8217;s a good game) to Savage Worlds (which is a better game).  </p>
<p>And for those of you who like Savage Worlds and Star Wars, keep an eye out at <a href="http://www.savageheroes.com" rel="nofollow">http://www.savageheroes.com</a> for a very comprehensive Star Wars conversion I&#8217;ve been working on for the past several months.  It is not a conversion from Saga or d20 to Savage Worlds, but a complete reinterpretation and redux of how the Force works (more like Kung Fu than D&amp;D style magic).  Best of all &#8211; it&#8217;s FREE.  My gift to the gaming community!</p>
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		<title>By: Elderon Analas</title>
		<link>http://www.dungeonmastering.com/tools-resources/reality-shift-part-1#comment-11500</link>
		<dc:creator>Elderon Analas</dc:creator>
		<pubDate>Fri, 30 Apr 2010 20:21:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=3651#comment-11500</guid>
		<description>I can tell none of you understand Draconic and that I will now continue to use your English, as it is the dominate language here.

@Photon
While your on the subject of magical swords. I have one that is quite the nuisance to all dragon kind. It has prominently named itself The Sword of Dragon Death vial thing. It is a vorpal blade set into a handle of pure dragon bone and adorned with a black diamond set into the pommel. The blade radiates a black mist and smells faintly of dragon blood and ash. It is said that the sword was forged for one purpose and one purpose only, kill dragons. It was forged by a great god of old for the great battle with the dragon god Io. It had split Io down the center, head to tail. Io two haves formed the great dragons you know today as Buhamut and Tiamat (or is it Tiamet, anyway). The battle ended soon after and the sword was lost into the material plane, its wrath still felt by dragons everywhere.

If you ever find this sword don&#039;t listen to its demands and lies, it will try with all its might to make you do its bidding. Destroy it at all costs, rid the world of this great weapon and do this for me, not just for me but all dragons everywhere.

I had had a run-in with this sword and was lucky to escape with my life. I&#039;m just glad that the fighter wielding it was only level 5.

Your friend,
Elderon Analas</description>
		<content:encoded><![CDATA[<p>I can tell none of you understand Draconic and that I will now continue to use your English, as it is the dominate language here.</p>
<p>@Photon<br />
While your on the subject of magical swords. I have one that is quite the nuisance to all dragon kind. It has prominently named itself The Sword of Dragon Death vial thing. It is a vorpal blade set into a handle of pure dragon bone and adorned with a black diamond set into the pommel. The blade radiates a black mist and smells faintly of dragon blood and ash. It is said that the sword was forged for one purpose and one purpose only, kill dragons. It was forged by a great god of old for the great battle with the dragon god Io. It had split Io down the center, head to tail. Io two haves formed the great dragons you know today as Buhamut and Tiamat (or is it Tiamet, anyway). The battle ended soon after and the sword was lost into the material plane, its wrath still felt by dragons everywhere.</p>
<p>If you ever find this sword don&#8217;t listen to its demands and lies, it will try with all its might to make you do its bidding. Destroy it at all costs, rid the world of this great weapon and do this for me, not just for me but all dragons everywhere.</p>
<p>I had had a run-in with this sword and was lucky to escape with my life. I&#8217;m just glad that the fighter wielding it was only level 5.</p>
<p>Your friend,<br />
Elderon Analas</p>
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		<title>By: Bill Burke</title>
		<link>http://www.dungeonmastering.com/tools-resources/reality-shift-part-1#comment-11499</link>
		<dc:creator>Bill Burke</dc:creator>
		<pubDate>Fri, 30 Apr 2010 15:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=3651#comment-11499</guid>
		<description>Photon,

Thanks very much.  I really dig your electronic device analogy - it&#039;s exactly what I&#039;m talking about.  And I definitely agree: a trained fighter should be able to tell that his opponent&#039;s sword arm is moving a little faster than normal.

Bill</description>
		<content:encoded><![CDATA[<p>Photon,</p>
<p>Thanks very much.  I really dig your electronic device analogy &#8211; it&#8217;s exactly what I&#8217;m talking about.  And I definitely agree: a trained fighter should be able to tell that his opponent&#8217;s sword arm is moving a little faster than normal.</p>
<p>Bill</p>
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