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	<title>Comments on: Top 5 Things to Miss About D&amp;D 2nd Edition</title>
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	<link>http://www.dungeonmastering.com/tools-resources/the-top-5-things-to-miss-about-2nd-edition</link>
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	<lastBuildDate>Fri, 10 Feb 2012 20:54:55 +0000</lastBuildDate>
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		<title>By: d4 Gaming Resolutions You Should Make &#124; Dungeon Mastering</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-top-5-things-to-miss-about-2nd-edition#comment-12895</link>
		<dc:creator>d4 Gaming Resolutions You Should Make &#124; Dungeon Mastering</dc:creator>
		<pubDate>Fri, 06 Jan 2012 16:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=728#comment-12895</guid>
		<description>[...] every class: Thieves were Rogues, then Footpads, Cutpurses, Robbers, etc.  The positives of 2nd Ed were talked about in an old DMing column.  3rd Ed has a vampire’s lifetime supply of materials thanks to the greatness that is the Open [...]</description>
		<content:encoded><![CDATA[<p>[...] every class: Thieves were Rogues, then Footpads, Cutpurses, Robbers, etc.  The positives of 2nd Ed were talked about in an old DMing column.  3rd Ed has a vampire’s lifetime supply of materials thanks to the greatness that is the Open [...]</p>
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		<title>By: Sam Crow</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-top-5-things-to-miss-about-2nd-edition#comment-12893</link>
		<dc:creator>Sam Crow</dc:creator>
		<pubDate>Thu, 05 Jan 2012 01:35:04 +0000</pubDate>
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		<description>What role do you guys think the new edition artwork plays in our perceptions of the game as well? The newer editions artwork, with cartoony swords and impossibly large shoulder armor, lends an anime quality to the games. 2nd edition artwork was grittier and 1st edition was low budget gritty! I feel like artwork plays a huge role in the perception of the game.</description>
		<content:encoded><![CDATA[<p>What role do you guys think the new edition artwork plays in our perceptions of the game as well? The newer editions artwork, with cartoony swords and impossibly large shoulder armor, lends an anime quality to the games. 2nd edition artwork was grittier and 1st edition was low budget gritty! I feel like artwork plays a huge role in the perception of the game.</p>
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		<title>By: The Cryborg</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-top-5-things-to-miss-about-2nd-edition#comment-12890</link>
		<dc:creator>The Cryborg</dc:creator>
		<pubDate>Tue, 03 Jan 2012 09:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=728#comment-12890</guid>
		<description>My take on 2nd edition was that EVERYTHING was more deadly. I also did not need a feat to tell me I could sidestep if I felt like doing so ...2nd Edition is Role Playing. 3rd edition and up is Roll Playing.</description>
		<content:encoded><![CDATA[<p>My take on 2nd edition was that EVERYTHING was more deadly. I also did not need a feat to tell me I could sidestep if I felt like doing so &#8230;2nd Edition is Role Playing. 3rd edition and up is Roll Playing.</p>
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		<title>By: Aaron Carine</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-top-5-things-to-miss-about-2nd-edition#comment-12855</link>
		<dc:creator>Aaron Carine</dc:creator>
		<pubDate>Sun, 27 Nov 2011 19:19:48 +0000</pubDate>
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		<description>I only play 2nd edition. When 3rd edition came out, I found it maddeningly complicated. It also seemed to strip the DM of power to decide anything, requiring that nearly every situation be resolved by rolling and tables. My only beef with 2nd edition was that the barbarian class was unsuitable for my campaign, which was set in archaic Europe (I&#039;ve been obliged to use the 1st edition barbarian.</description>
		<content:encoded><![CDATA[<p>I only play 2nd edition. When 3rd edition came out, I found it maddeningly complicated. It also seemed to strip the DM of power to decide anything, requiring that nearly every situation be resolved by rolling and tables. My only beef with 2nd edition was that the barbarian class was unsuitable for my campaign, which was set in archaic Europe (I&#8217;ve been obliged to use the 1st edition barbarian.</p>
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		<title>By: Lancescott70</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-top-5-things-to-miss-about-2nd-edition#comment-12850</link>
		<dc:creator>Lancescott70</dc:creator>
		<pubDate>Sat, 19 Nov 2011 01:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/?p=728#comment-12850</guid>
		<description>I started with Gamma World and 1st ED AD&amp;D. We moved to 2nd and I was in heaven. I have played 3rd, 3.5, Pathfinder (3.75?) and have been subjected to enough 4th ED for me to know it is not for me. I miss playing 2nd for all the reasons you mention and for me it all boils down to flavor. I find that 3rd and later are sterile and have a &quot;power game&quot; feel. In second there was less to choose from to make a character but somehow the characters seemed more real and different to me because without all that fluff you could focus on making your character a person not just a selection of abilities and stats.</description>
		<content:encoded><![CDATA[<p>I started with Gamma World and 1st ED AD&amp;D. We moved to 2nd and I was in heaven. I have played 3rd, 3.5, Pathfinder (3.75?) and have been subjected to enough 4th ED for me to know it is not for me. I miss playing 2nd for all the reasons you mention and for me it all boils down to flavor. I find that 3rd and later are sterile and have a &#8220;power game&#8221; feel. In second there was less to choose from to make a character but somehow the characters seemed more real and different to me because without all that fluff you could focus on making your character a person not just a selection of abilities and stats.</p>
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