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	<title>Comments on: The zen DM &#8211; part 2: focus</title>
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	<link>http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus</link>
	<description>The D&#38;D Blog</description>
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	<item>
		<title>By: DandDGuy</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-8602</link>
		<dc:creator>DandDGuy</dc:creator>
		<pubDate>Thu, 16 Jul 2009 17:46:57 +0000</pubDate>
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		<description>Good DM&#039;s tips and tricks 101 if you ask me some of this stuff is just make the calculations that DM&#039;s and Players all have to do.</description>
		<content:encoded><![CDATA[<p>Good DM&#8217;s tips and tricks 101 if you ask me some of this stuff is just make the calculations that DM&#8217;s and Players all have to do.</p>
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		<title>By: michelle</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-3347</link>
		<dc:creator>michelle</dc:creator>
		<pubDate>Sun, 04 May 2008 17:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-3347</guid>
		<description>....i always read dungeon mastering.com

it also helps to have all the enemies and their tresure written on a note card, and a brief description of the tactics used on the back


last nights session kicked so much more ass because i used the cards instead of the whole damn book</description>
		<content:encoded><![CDATA[<p>&#8230;.i always read dungeon mastering.com</p>
<p>it also helps to have all the enemies and their tresure written on a note card, and a brief description of the tactics used on the back</p>
<p>last nights session kicked so much more ass because i used the cards instead of the whole damn book</p>
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		<title>By: Micah</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-3343</link>
		<dc:creator>Micah</dc:creator>
		<pubDate>Sun, 04 May 2008 01:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-3343</guid>
		<description>I&#039;ve seen some campaigns that use their blog (and the comments) to communicate and stay excited.  It&#039;s not as personal as calling each other on the phone, but it&#039;s still lots of fun.

Take a look: http://www.obsidianportal.com/campaign/onara/adventure-log/party-name#comments</description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen some campaigns that use their blog (and the comments) to communicate and stay excited.  It&#8217;s not as personal as calling each other on the phone, but it&#8217;s still lots of fun.</p>
<p>Take a look: <a href="http://www.obsidianportal.com/campaign/onara/adventure-log/party-name#comments" rel="nofollow">http://www.obsidianportal.com/campaign/onara/adventure-log/party-name#comments</a></p>
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		<title>By: Yax</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-3336</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Sat, 03 May 2008 17:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-3336</guid>
		<description>Yep.  The first 4e book is coming out in 2 weeks or so (Keep on the Shadowfell).  I&#039;m really looking forward to reading rules from a book and not from forums, interviews, and the bones of dead chicken.</description>
		<content:encoded><![CDATA[<p>Yep.  The first 4e book is coming out in 2 weeks or so (Keep on the Shadowfell).  I&#8217;m really looking forward to reading rules from a book and not from forums, interviews, and the bones of dead chicken.</p>
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		<title>By: Asmor</title>
		<link>http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-3335</link>
		<dc:creator>Asmor</dc:creator>
		<pubDate>Sat, 03 May 2008 15:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/tools-resources/the-zen-dm-part-2-focus#comment-3335</guid>
		<description>Thanks for reminding me about the hit point piles. I&#039;d completely forgotten about them (kind of hard to implement in Savage Worlds), and with 4th edition right around the corner it should be quite handy...</description>
		<content:encoded><![CDATA[<p>Thanks for reminding me about the hit point piles. I&#8217;d completely forgotten about them (kind of hard to implement in Savage Worlds), and with 4th edition right around the corner it should be quite handy&#8230;</p>
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