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	<title>Comments on: What&#8217;s your superhero weakness?</title>
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		<title>By: Vanquish your fellow DMs (at least some of them)</title>
		<link>http://www.dungeonmastering.com/tools-resources/whats-your-superhero-weakness#comment-2468</link>
		<dc:creator>Vanquish your fellow DMs (at least some of them)</dc:creator>
		<pubDate>Fri, 07 Mar 2008 08:55:06 +0000</pubDate>
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		<description>[...] We gave every single new campaign the benefit of the doubt which is very nice (it could be a superhero weakness too), but very [...]</description>
		<content:encoded><![CDATA[<p>[...] We gave every single new campaign the benefit of the doubt which is very nice (it could be a superhero weakness too), but very [...]</p>
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		<title>By: morhg</title>
		<link>http://www.dungeonmastering.com/tools-resources/whats-your-superhero-weakness#comment-1025</link>
		<dc:creator>morhg</dc:creator>
		<pubDate>Fri, 26 Oct 2007 07:11:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.dungeonmastering.com/game-management/whats-your-superhero-weakness#comment-1025</guid>
		<description>mine is magic as a player and in the very few times i DM i love to use undead (they are so great) but any one who reads my post and has read libis mortis can probly tell im a lil obssed with the undead of D&amp;D</description>
		<content:encoded><![CDATA[<p>mine is magic as a player and in the very few times i DM i love to use undead (they are so great) but any one who reads my post and has read libis mortis can probly tell im a lil obssed with the undead of D&amp;D</p>
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		<title>By: Stûnibu</title>
		<link>http://www.dungeonmastering.com/tools-resources/whats-your-superhero-weakness#comment-689</link>
		<dc:creator>Stûnibu</dc:creator>
		<pubDate>Sun, 30 Sep 2007 21:38:00 +0000</pubDate>
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		<description>I think my weakness is magic, i always forget to use it when doing combat!</description>
		<content:encoded><![CDATA[<p>I think my weakness is magic, i always forget to use it when doing combat!</p>
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		<title>By: Dungeon Mastering &#187; Meta-fluff</title>
		<link>http://www.dungeonmastering.com/tools-resources/whats-your-superhero-weakness#comment-676</link>
		<dc:creator>Dungeon Mastering &#187; Meta-fluff</dc:creator>
		<pubDate>Sun, 30 Sep 2007 05:31:10 +0000</pubDate>
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		<description>[...] great fluff concepts to life and sustaining an intense atmosphere for a whole game is actually my superhero weakness. I&#8217;ve tried to pull it off many times. It&#8217;s never quite [...]</description>
		<content:encoded><![CDATA[<p>[...] great fluff concepts to life and sustaining an intense atmosphere for a whole game is actually my superhero weakness. I&#8217;ve tried to pull it off many times. It&#8217;s never quite [...]</p>
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		<title>By: sylvain</title>
		<link>http://www.dungeonmastering.com/tools-resources/whats-your-superhero-weakness#comment-672</link>
		<dc:creator>sylvain</dc:creator>
		<pubDate>Sat, 29 Sep 2007 22:42:52 +0000</pubDate>
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		<description>My weakness is combat as well, though not so much the running of it, as keeping the pacing of it. For some reason 2-3 monsters is simple, but it becomes exponentially harder for me to keep track of everything when encounters reach 5-6 creatures. it seems like when the&#039;re all these little critters running around, it makes it incredibly difficult to keep the action revolving solidly around the PC&#039;s (particularly when they make up 1/3 of the combat participents.)</description>
		<content:encoded><![CDATA[<p>My weakness is combat as well, though not so much the running of it, as keeping the pacing of it. For some reason 2-3 monsters is simple, but it becomes exponentially harder for me to keep track of everything when encounters reach 5-6 creatures. it seems like when the&#8217;re all these little critters running around, it makes it incredibly difficult to keep the action revolving solidly around the PC&#8217;s (particularly when they make up 1/3 of the combat participents.)</p>
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