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What’s your inner D&D 4th edition character?

25 questions. 1 answer.

Ever feel like your destiny isn’t to work in a tiny cubicle? Maybe it’s because your inner self is a Lawful Good Demigod Pit Fighter! You only have to answer a few questions to know what your inner D&D character is!

1 – Fighters are:

  • Powerful.
  • Overrated.
  • Great lobbyists. Why else would all the spells be voted out of the core books?


2 – Wizards are:

  • Powerful.
  • Overrated.
  • Sexy. It’s the robe – it looks cozy.


3 – Rogues are:

  • Powerful.
  • Overrated.
  • Sexy. It’s the tight black leather – it looks kinky.


4 – My weapon of choice is:

  • Something huge, like a greataxe.
  • Something crude, like a club.
  • Something normal, like a longsword.
  • Something elegant, like a rapier.
  • Doesn’t matter. I just want to kill things and take their stuff.


5 – My role in a party is to:

  • Be a leader.
  • Be a controller.
  • Be a defender.
  • Be a striker.
  • Get the party started!


6 – Your boyfriend/girlfriend scolds you because you were out all night and didn’t say where you were. What do you do?

  • A Diplomacy check.
  • A Will save.
  • A Fortitude save.
  • I cast Forceful Retort.


7 – Tieflings are:

  • Evil.
  • Creepy.
  • Horny.
  • Usurpers of the gnomes’ place in the core books.


8 – Dragonborns are:

  • Good.
  • Ugly.
  • The proof that everyone wants to be a dragon.
  • Usurpers of the half-orcs’ place in the core books.


9 – Are you a DM or a player?

  • DM.
  • Player.
  • Both.
  • I don’t play D&D right now.


10 – Your favorite dragons are:

  • Red dragons.
  • Blue dragons.
  • Black dragons.
  • Green dragons.
  • White dragons.
  • Gold dragons.
  • Silver dragons.
  • Copper dragons.
  • Adamantine dragons.
  • Iron dragons.
  • Dragon Turtles.


11 – Are you a good liar?

  • Yes.
  • No.
  • I never lie.
  • Doesn’t matter what the answer is since you can’t trust a liar.


12 – Which one of these activities would you rather do on a sunny Saturday morning?

  • Study.
  • Pray.
  • Work out.
  • Sleep.


13 – I really, really like to pwn:

  • Goblins.
  • Kobolds.
  • Zombies.
  • Noobs.


14 – I believe in:

  • UFOs.
  • Magic.
  • Elves.
  • All of the above.


15 – How often do you find yourself covered in blood?

  • Less than once a week.
  • One to five times a week.
  • More than 5 times a week.
  • What?


16 – You write a book and perform a sacrificial ritual to increase your sales. What do you sacrifice?

  • A gnome.
  • Something else.


17 – You see an old lady struggling going up a flight of stairs. What do you do?

  • I help her up.
  • I ignore her.
  • I help her down.
  • I punch her in the face.


18 – You’re taking a test and you see the guy next to you cheating. What do you do?

  • I tell on him.
  • I blackmail him.
  • I ignore him.
  • I punch him in the face.


19 – You have an appointment with a good friend. He shows up 45 minutes late. What do you do?

  • I guilt trip him.
  • I ask if he’s alright.
  • I don’t even mention it.
  • I punch him in the face.


20 – You killed something. What do you do?

  • Take its stuff.
  • Punch it in the face.
  • What?


21 – When I’m drunk I always end up:

  • Talking loudly.
  • Telling everyone I love them.
  • Drunk dialing people.
  • Drunk dialing everyone to tell them I love them.
  • I don’t drink.


22 – You bump into your best friend on the street. He stares at you wide-eyed and keeps saying “I am not an alien.” What do you do?

  • Meh. My friends always do that.
  • I ask him if he’s alright.
  • I call the authorities.
  • I punch him in the face.


23 – How would you describe the last D&D character you played?

  • Unique.
  • Powerful.
  • Fun.
  • 1337.


24 – Which magic weapon enhancement is the coolest?

  • Flaming +6.
  • Holy Avenger +6.
  • Perfect Hunter’s +6.
  • Lifedrinker +6.


25 – When I punch someone in the face I feel:

  • Good.
  • Bad.
  • What?


$raceHighScore){
$raceHighScore = $dwarf;
$topRace = ‘Dwarf’;
}elseif($dwarf == $raceHighScore){
if(is_string($topRace)){
$topRace = array($topRace);
}
$topRace[] = ‘Dwarf’;
}

if($eladrin > $raceHighScore){
$raceHighScore = $eladrin;
$topRace = ‘Eladrin’;
}elseif($eladrin == $raceHighScore){
if(is_string($topRace)){
$topRace = array($topRace);
}
$topRace[] = ‘Eladrin’;
}

if($elf > $raceHighScore){
$raceHighScore = $elf;
$topRace = ‘Elf’;
}elseif($elf == $raceHighScore){
if(is_string($topRace)){
$topRace = array($topRace);
}
$topRace[] = ‘Elf’;
}

if($halfElf > $raceHighScore){
$raceHighScore = $halfElf;
$topRace = ‘Half-Elf’;
}elseif($halfElf == $raceHighScore){
if(is_string($topRace)){
$topRace = array($topRace);
}
$topRace[] = ‘Half-Elf’;
}

if($halfling > $raceHighScore){
$raceHighScore = $halfling;
$topRace = ‘Halfling’;
}elseif($halfling == $raceHighScore){
if(is_string($topRace)){
$topRace = array($topRace);
}
$topRace[] = ‘Halfling’;
}

if($human > $raceHighScore){
$raceHighScore = $human;
$topRace = ‘Human’;
}elseif($human == $raceHighScore){
if(is_string($topRace)){
$topRace = array($topRace);
}
$topRace[] = ‘Human’;
}

if($tiefling > $raceHighScore){
$raceHighScore = $tiefling;
$topRace = ‘Tiefling’;
}elseif($tiefling == $raceHighScore){
if(is_string($topRace)){
$topRace = array($topRace);
}
$topRace[] = ‘Tiefling’;
}

if(is_array($topRace)){
$topRace = $topRace[rand(0,count($topRace)-1)];
}

//CALCULATE CLASS
$classHighScore = $cleric;
$topClass = ‘Cleric’;

if($fighter > $classHighScore){
$classHighScore = $fighter;
$topClass = ‘Fighter’;
}elseif($fighter == $classHighScore){
if(is_string($topClass)){
$topClass = array($topClass);
}
$topClass[] = ‘Fighter’;
}

if($paladin > $classHighScore){
$classHighScore = $paladin;
$topClass = ‘Paladin’;
}elseif($paladin == $classHighScore){
if(is_string($topClass)){
$topClass = array($topClass);
}
$topClass[] = ‘Paladin’;
}

if($ranger > $classHighScore){
$classHighScore = $ranger;
$topClass = ‘Ranger’;
}elseif($ranger == $classHighScore){
if(is_string($topClass)){
$topClass = array($topClass);
}
$topClass[] = ‘Ranger’;
}

if($rogue > $classHighScore){
$classHighScore = $rogue;
$topClass = ‘Rogue’;
}elseif($rogue == $classHighScore){
if(is_string($topClass)){
$topClass = array($topClass);
}
$topClass[] = ‘Rogue’;
}

if($warlock > $classHighScore){
$classHighScore = $warlock;
$topClass = ‘Warlock’;
}elseif($warlock == $classHighScore){
if(is_string($topClass)){
$topClass = array($topClass);
}
$topClass[] = ‘Warlock’;
}

if($warlord > $classHighScore){
$classHighScore = $warlord;
$topClass = ‘Warlord’;
}elseif($warlord == $classHighScore){
if(is_string($topClass)){
$topClass = array($topClass);
}
$topClass[] = ‘Warlord’;
}

if($wizard > $classHighScore){
$classHighScore = $wizard;
$topClass = ‘Wizard’;
}elseif($wizard == $classHighScore){
if(is_string($topClass)){
$topClass = array($topClass);
}
$topClass[] = ‘Wizard’;
}

if(is_array($topClass)){
$topClass = $topClass[rand(0,count($topClass)-1)];
}

$alignment;
$article = ‘a’;

if($good >= $evil+3){
$alignment = ‘Good’;
if($lawful >= 3){
$alignment = ‘Lawful Good’;
}
}else if($evil >= $good+3){
$alignment = ‘Evil’;
$article = ‘an’;
if($chaotic >= 4){
$alignment = ‘Chaotic Evil’;
$article = ‘a’;
}
}else{
$alignment = ‘Unaligned’;
$article = ‘an’;
}

//Paragon Path
$path = ”;
$rnd = rand(1,100);
//echo $rnd;
if($rnd > 90){
if(trim($topClass) == ‘Cleric’){
$path = rand(1,4);
if($path == 1){
$path = ‘Angelic Avenger’;
}else if($path == 2){
$path = ‘Divine Oracle’;
}else if($path == 3){
$path = ‘Radiant Servant’;
}else if($path == 4){
$path = ‘Warpriest’;
}
}

if(trim($topClass) == ‘Fighter’){
$path = rand(1,4);
if($path == 1){
$path = ‘Iron Vanguard’;
}else if($path == 2){
$path = ‘Kensei’;
}else if($path == 3){
$path = ‘Pit Fighter’;
$topClass = ”;
}else if($path == 4){
$path = ‘Swordmaster’;
}
}

if(trim($topClass) == ‘Paladin’){
$path = rand(1,4);
if($path == 1){
$path = ‘Astral Weapon’;
}else if($path == 2){
$path = ‘Champion of Order’;
}else if($path == 3){
$path = ‘Hospitaler’;
}else if($path == 4){
$path = ‘Justiciar’;
}
}

if(trim($topClass) == ‘Rogue’){
$path = rand(1,4);
if($path == 1){
$path = ‘Cat Burglar’;
}else if($path == 2){
$path = ‘Daggermaster’;
}else if($path == 3){
$path = ‘Master Infiltrator’;
}else if($path == 4){
$path = ‘Shadow Assassin’;
}
}

if(trim($topClass) == ‘Warlock’){
$path = rand(1,3);
if($path == 1){
$path = ‘Doomsayer’;
}else if($path == 2){
$path = ‘Feytouched’;
}else if($path == 3){
$path = ‘Life-Stealer’;
}
}

if(trim($topClass) == ‘Warlord’){
$path = rand(1,4);
if($path == 1){
$path = ‘Battle Captain’;
}else if($path == 2){
$path = ‘Combat Veteran’;
}else if($path == 3){
$path = ‘Knight Commander’;
}else if($path == 4){
$path = ‘Sword Marshal’;
}
}

if(trim($topClass) == ‘Wizard’){
$path = rand(1,4);
if($path == 1){
$path = ‘Battle Mage’;
if(rand(1,100) > 100){
$path = ‘Battle Archmage’;
}
}else if($path == 2){
$path = ‘Blood Mage’;
if(rand(1,100) > 100){
$path = ‘Blood Archmage’;
}
}else if($path == 3){
$path = ‘Spellstorm Mage’;
if(rand(1,100) > 100){
$path = ‘Spellstorm Archmage’;
}
}else if($path == 4){
$path = ‘Wizard of the Spiral Tower’;
if(rand(1,100) > 100){
$path = ‘Spiral Tower Archmage’;
}
}
$topClass = ”;

}
}

//epic destiny

if($path != ” && rand(1,10) > 8){
if(trim($topClass) == ‘Rogue’ && rand(1,100) > 98){
$path = ‘Deadly Trickster ‘.$path;
}else if(rand(1,100) > 98){
$path = ‘Demigod ‘.$path;
}else if(rand(1,100) > 98){
$path = ‘Eternal Seeker ‘.$path;
}
}

//Adjustments
if(trim($topClass) == ‘Paladin’ || trim($topClass) == ‘Cleric’){
if(trim($alignment) == ‘Lafwul Good’){
if (rand(1,100) > 50){
$topClass .= ‘ of Bahamut’;
}else{
$topClass .= ‘ of Moradin’;
}
}else if(trim($alignment) == ‘Good’){
if (rand(1,100) > 50){
$topClass .= ‘ of Avandra’;
}else{
$topClass .= ‘ of Pelor’;
}
}else if(trim($alignment) == ‘Unaligned’){
$x = rand(1,70);
if ($x > 60){
$topClass .= ‘ of Corellon’;
}elseif ($x > 50){
$topClass .= ‘ of Erathis’;
}elseif ($x > 40){
$topClass .= ‘ of Ioun’;
}elseif ($x > 30){
$topClass .= ‘ of Kord’;
}elseif ($x > 20){
$topClass .= ‘ of Melora’;
}elseif ($x > 10){
$topClass .= ‘ of The Raven Queen’;
}else{
$topClass .= ‘ of Sehanine’;
}
}else if(trim($alignment) == ‘Evil’){
$x = rand(1,60);
if ($x > 50){
$topClass .= ‘ of Asmodeus’;
}elseif ($x > 40){
$topClass .= ‘ of Bane’;
}elseif ($x > 30){
$topClass .= ‘ of Tiamat’;
}elseif ($x > 20){
$topClass .= ‘ of Torog’;
}elseif ($x > 10){
$topClass .= ‘ of Vecna’;
}else{
$topClass .= ‘ of Zehir’;
}
}else if(trim($alignment) == ‘Chaotic Evil’){
if (rand(1,100) > 50){
$topClass .= ‘ of Gruumsh’;
}else{
$topClass .= ‘ of Lolth’;
$topRace = ‘Drow’;
}
}
}
$innerCharacter = $alignment .’ ‘.$topRace.’ ‘.$path.’ ‘.$topClass;
$sql = ‘INSERT INTO dungeon_innercharacter.survey VALUES (“‘.$_POST[‘Q1’].'”,”‘.$_POST[‘Q2’].'”,”‘.$_POST[‘Q3’].'”,”‘.$_POST[‘Q4’].'”,”‘.$_POST[‘Q5’].'”,”‘.$_POST[‘Q6’].'”,”‘.$_POST[‘Q7’].'”,”‘.$_POST[‘Q8’].'”,”‘.$_POST[‘Q9’].'”,”‘.$_POST[‘Q10’].'”,”‘.$_POST[‘Q11’].'”,”‘.$_POST[‘Q12’].'”,”‘.$_POST[‘Q13’].'”,”‘.$_POST[‘Q14’].'”,”‘.$_POST[‘Q15’].'”,”‘.$_POST[‘Q16’].'”,”‘.$_POST[‘Q17’].'”,”‘.$_POST[‘Q18’].'”,”‘.$_POST[‘Q19’].'”,”‘.$_POST[‘Q20’].'”,”‘.$_POST[‘Q21’].'”,”‘.$_POST[‘Q22’].'”,”‘.$_POST[‘Q23’].'”,”‘.$_POST[‘Q24’].'”,”‘.$_POST[‘Q25’].'”,”‘.$alignment.'”,”‘.$topRace.'”,”‘.$path.’ ‘.$topClass.'”,”‘.$alignment.’ ‘.$topRace.’ ‘.$path.’ ‘.$topClass.'”)’;
$rs = query($sql);
}else{
$innerCharacter = $_SESSION[‘innerCharacter’];
}
?>

<a href=”http://www.dungeonmastering.com/gaming-life/whats-your-inner-dd-4th-edition-character” mce_href=”http://www.dungeonmastering.com/gaming-life/whats-your-inner-dd-4th-edition-character”><img border=”0″ src=”http://www.dungeonmastering.com/dnd-4e-inner-character-banner.php?ic=” /></a>

After analyzing your answers with state-of-the-art medieval fantastic artificial intelligence profiling technology, Dungeon Mastering is kinda pretty sure of whatever is being claimed here…

‘;
echo ‘Your inner character:
‘. $innerCharacter .’
‘;
$_SESSION[‘innerCharacter’] = $innerCharacter;

$sql = ‘SELECT * FROM dungeon_innercharacter.survey’;
$rs = query($sql);
$nbInnerChar = mysql_num_rows($rs);

echo ‘

Survey Statistics
‘;
echo ‘The survey was completed ‘.$nbInnerChar.’ times.
‘;

$sql = ‘SELECT alignment, COUNT(alignment) as “cnt” FROM dungeon_innercharacter.survey GROUP BY alignment ORDER BY cnt DESC’;
$rs = query($sql);
echo ‘

Inner Character Alignment Demographics
‘;
while($survey = mysql_fetch_object($rs)){
echo round((($survey->cnt / $nbInnerChar) * 100),2).’% – ‘.$survey->alignment.’
‘;
}

$sql = ‘SELECT race, COUNT(race) as “cnt” FROM dungeon_innercharacter.survey GROUP BY race ORDER BY cnt DESC’;
$rs = query($sql);
echo ‘

Inner Character Race Demographics
‘;
while($survey = mysql_fetch_object($rs)){
echo round((($survey->cnt / $nbInnerChar) * 100),2).’% – ‘.$survey->race.’
‘;
}

$sql = ‘SELECT SUBSTRING_INDEX(class,” of”,1) as “icclass”, COUNT(class) as “cnt” FROM dungeon_innercharacter.survey GROUP BY icclass ORDER BY cnt DESC’;
$rs = query($sql);
echo ‘

Inner Character Class Demographics
‘;
while($survey = mysql_fetch_object($rs)){
echo round((($survey->cnt / $nbInnerChar) * 100),2).’% – ‘.$survey->icclass.’
‘;
}
/*
$sql = ‘SELECT inner_character, COUNT(inner_character) as “cnt” FROM dungeon_innercharacter.survey GROUP BY inner_character ORDER BY cnt DESC’;
$rs = query($sql);
echo ‘

Inner Character Complete Demographics
‘;
while($survey = mysql_fetch_object($rs)){
echo round((($survey->cnt / $nbInnerChar) * 100),2).’% – ‘.$survey->inner_character.’
‘;
}
*/

/*
//Classes
echo ‘
‘;
echo ‘
‘;
echo ‘cleric: ‘.$cleric;
echo ‘
‘;
echo ‘fighter: ‘.$fighter;
echo ‘
‘;
echo ‘paladin: ‘.$paladin;
echo ‘
‘;
echo ‘ranger: ‘.$ranger;
echo ‘
‘;
echo ‘rogue: ‘.$rogue;
echo ‘
‘;
echo ‘warlock: ‘.$warlock;
echo ‘
‘;
echo ‘warlord: ‘.$warlord;
echo ‘
‘;
echo ‘wizard: ‘.$wizard;
echo ‘
‘;

//Races
echo ‘Dragonborn: ‘.$dragonborn;
echo ‘
‘;
echo ‘dwarf: ‘.$dwarf;
echo ‘
‘;
echo ‘eladrin: ‘.$eladrin;
echo ‘
‘;
echo ‘elf: ‘.$elf;
echo ‘
‘;
echo ‘halfElf: ‘.$halfElf;
echo ‘
‘;
echo ‘halfling: ‘.$halfling;
echo ‘
‘;
echo ‘human: ‘.$human;
echo ‘
‘;
echo ‘tiefling: ‘.$tiefling;
echo ‘
‘;

//Alignment
echo ‘good: ‘.$good;
echo ‘
‘;
echo ‘lawful: ‘.$lawful;
echo ‘
‘;
echo ‘evil: ‘.$evil;
echo ‘
‘;
echo ‘chaotic: ‘.$chaotic;
echo ‘
‘;
*/

}
?>

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194 Comments

  1. Stupidfrog says:

    Unaligned halfling cleric of yondalla the most common thing possible, and I said my character felt unique

  2. Platypus Dude says:

    Draco golden scales is lying. In 4th there is no chaotic good, and in the other editions there are no dragonborne

  3. Platypus Dude says:

    Jorge,
    There is no difference. They just changed the name when the made a new edition. They also got rid of lawful evil, chaotic good, chaotic neutral, lawful neutral, and neutral evil and neutral good got replaced by evil and good.

  4. Platypus Dude says:

    I am a chaotic evil drow eternal seeker life stealer warlock. I play v3.5 so I haven’t got the foggiest idea what half that means, but the chart shows that is the rarest possible thing you can be.

    Whatever happened to “Chaotic good human ranger”?

  5. I meant the difference between unaligned and neutral!

    ty

  6. @Alder ha ha ha

    @question: whats the difference between aligned and neutral?

  7. Unaligned halfing cleric….. wut? The unaligned, yes… Halfling…short but I can deal, cleric??? God damnit, it’s all the nights I took care of drunk friends isn’t it? I can mend my ways, honest!

  8. I got the ultrarare Chaotic Evil Drow Eternal Seeker Shadow Assassin Rouge

  9. eaglejorge says:

    Your inner character:
    Unaligned Half-Elf Fighter

    I read al the posts and Im the only Unaligned Half-Elf Fighter.

    That cant be good. i mean, how can i really be the only Unaligned Half-Elf Fighter. Id prefer to see many like me “Unaligned Half-Elf Fighters”

    I always enjoyed the idea of half elves, and warriors, wel, they move a party generallly, but unaligned? how can someone be unaligned, is that neutral, or netutral good or sth like that?

    weird.

    I enjoyed all your posts, some made me laugh a lot.

    thanks!

  10. I got Good Eladrin Ranger. But when I play i’m the

    44.74% – Unaligned
    20.33% – Halfling
    18.08% – Rogue

  11. Platypus Dude says:

    I completely agree with AD&DDM that fourth edition sucks.

  12. Platypus Dude says:

    Apperently I’m also a Lawful Good Gnome Barbarian.

    ??????????????????????????????????????????

  13. Platypus Dude says:

    I’m a Unaligned Drow Paladin. You can’t get any more badassed than that.

  14. Lawful Good Human Paladin

    Mohahaha, take that suckers!

    No wait, that’s out of character…

  15. An Evil Half-Elf Warlord? That’s kind of funny, actually. I usually play a morally gray (evil is such a harsh term) Half-Elf Bard. So…not too far off. Half Elf Leader who isn’t perfect… X-D (Scuse me, I have a player to go torture…)

  16. Chaotic evil halfling warlock, really??? WTF?

  17. Deacon-Ninja AL says:

    Good Dragonborn Cleric of Avandra :-)

  18. Unaligned Elf Knight Commander Warlord – This just seems odd to me. What ever happened to just normal CG Elf Ranger or something……doing things like this online remind me why i absolutely refuse to play 4e

  19. Unaligned Eladrin Cleric of Corellon

    Hm, I guess on the inside I really am a healer. Meh, oh well, still going to kill stuff and have fun doing it :3

  20. Unaligned hafling ranger…”A sexy shoeless god of war?” Hmmmm… I can dig it.

  21. sweet

  22. Good Dragonborn Wizard

    usually play n eldrin mage

  23. Evil Tiefling Warlock — yes!!! Mmmwwuahahahahaaa!!!

  24. Unaligned Eladrin Wizard

    I can live with that.

  25. TTany bri says:

    wow thats uneek unalind hafling roug

  26. unaligned halfling cleric? I can’t even keep myself healed, let alone the whole party……

  27. Dave DM, Player, Man about town says:

    Good half-elf cleric of Avandra? That’s my sister’s configuration.

  28. Bananaguy says:
  29. evil half elf rouge. weak

  30. Lawful Good Dwarf Paladin.
    Well I coulda’ told you that. ;)

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