The Best Magic Items for Your Druid in 5e D&D
Magic items can be found in the most unexpected places. You might be searching through a dragon’s hoard, or you may be drawn to a mysterious item that an old peddler has among his wares. Regardless of where you find them, the fact remains that some are more useful than others.
As a Druid, you want magic items that cater to your traits. Healing, scouting, and even helping you deal more damage and improve survivability. The good news is that there are plenty of magical items suited to Druids of all kinds, and this guide has the top ten ready for you to explore.
10 Best Magic Items for Druids
You might be wondering if these magic items are going to have an impact on the Circle that you choose as a Druid. The good news is that we thought of that, and we know how complicated things can get when you start adding Druid subclasses to the mix. That’s why every magic item in our list is suited to Druids in general.
So, it doesn’t matter which subclass you ended up choosing. These magic items will still be beneficial to you throughout your adventures. Some of them are pretty fun, quite a few are incredibly powerful, and others are useful beyond explanation. I’m excited for you to start reading.
#1 Amulet of Health
This is a rare magic item that requires attunement. It increases your Constitution score to a very impressive 19, giving you an advantage on Saving Throws and increasing your Hit Points. Additionally, it helps you maintain Concentration when you are casting, which is vital if you want to be an effective Druid.
One of its best features is that you can use it in Wild Shape, boosting your survivability and durability so you get more out of your forms. While all Circles will benefit from this, there is a little more advantage for Moon Druids.

#2 Robe of Eyes
This is a rare magic item that requires attunement. Since you already have a strong focus on Wisdom as a Druid, a cloak that helps to boost your Perception is nothing but useful. You become aware of your surroundings to a level bordering on paranormal, and you have an Advantage on sight-based Perception checks.
Additionally, you get 120 feet of Darkvision and can see invisible creatures up to 120 feet away. If you’re taking the role of the party watchman, this cloak has plenty of advantages for you.
#3 Moon Sickle
This can vary from uncommon to very rare (+1, +2, +3, respectively) and requires attunement. It grants you a bonus to attack rolls, damage rolls, and Saving Throw DCs. The bonus is dependent on the rarity.
In addition to being an excellent weapon at all levels, it can also be used as a spellcasting focus and gives you a d4 boost to any healing spells you cast. This healing feature definitely appeals to Druids who are in the Circle of Dreams and Circle of Shepherds.

#4 The Cauldron of Rebirth
This is a very rare item that requires attunement. It has two very specific uses, each exceptionally powerful. The first is that you can use it to make a Potion of Greater Healing once per day, and the potion can be used up to 24 hours after it was created.
Secondly, you can place a humanoid corpse in the cauldron with 200 pounds of salt. If you leave them in there for 8 hours, they return to life as though they were brought back by the Raise Dead spell. It’s the kind of magic item that you definitely want to have when a party member loses their life.
#5 Cloak and Ring of Protection
The cloak is uncommon, and the ring is rare, and each requires attunement. Since Druids tend to have trouble with increasing their AC, the +1 you get from these items and the bonus to your Saving Throws are a very nice addition. They might be separate items, but they do the same thing and work together beautifully.

#6 Staff of the Woodlands
This is a rare magic item that requires attunement. It has a lot of fantastic features and is really the bread and butter of the Druid magic items. However, you won’t get it early in the game because the power will put you at too much of an advantage.
You get a +2 to Attack and Damage rolls made with the weapon and a +2 on any Spell Attack roll. Additionally, it comes with charges that can be used to cast a small selection of Druid spells and unlimited castings of Pass Without Trace.
As a final trait, you can transform the staff into a tree to provide cover while you’re in combat. Or, you can climb into the branches and stay there for a long rest for safety.
#7 Insignia of Claws
This is a magic item that has the ability to buff Druids who are using Wild Shape. It’s a great piece of gear that grants a +1 to Attack and Damage rolls when used with natural weapons. The attacks are also considered to be magical, which is a pretty nice addition to its general use.
All you need to do is attach it to you in a way that ensures it remains on your person when you shift into your animal form. A bonus to attacks is always welcome, especially since Wild Shape has its limitations and can always benefit from a boost.

#8 Staff of Healing
This is a rare magic item that requires attunement. This staff can push you over the edge in terms of healing potency (in the best possible way). In fact, Circle of Shepherd and Circle of Dreams Druids are the ones that are likely to benefit the most from the incredible healing power that it possesses.
It comes with ten charges and allows you to cast several healing spells effortlessly so you can keep your party alive. With this staff, you don’t have to worry about preparing healing spells or using up spell slots.
#9 Ring of Animal Influence
This is a rare magic item that doesn’t require attunement. It works nicely from a thematic perspective and comes with three charges. Using this, you can cast spells such as Animal Friendship, Fear, and Speak with Animals. Weaker monsters are especially easy to fear and cast on, making this ring a useful item to have at lower levels.

#10 Slippers of Spider Climbing
It’s no secret that Druids are quite squishy, and this magic item can help keep you out of harm’s way. At the same time, you can still cast spells regardless of the angle you find yourself positioning from, and you can walk on walls and ceilings without the need to use your hands (it’s pretty fun).
There are some really creative ways that you can use this magic item while in combat, like hanging enemies from the ceiling and using Entangle on the walls. It makes for a great Druid item from a whole host of perspectives.
FAQs
Can Druids Make Magic Items?
Yes, Druids can make magic items, but it’s not a very common thing for them to do. Generally speaking, any magical items crafted by a Druid will be made to preserve the natural order and balance of the world and will only be usable by a Druid. Typically speaking, Druids just aren’t really into the whole crafting side of things.
Can You Use Magic Items In Wild Shape?
This depends on what item you hope to use. It has to fit on your body while you’re in animal form and must adhere to any spellcasting limitations resulting from being in Wild Shape (especially for those who aren’t Moon Druids).
Until Next Time
Now you know which magic items are best for your Druid, you can make a note of what to keep an eye out for when you’re off on adventures. There are some fantastic options here, and we know you’re going to find plenty of ways to use them to help your party through tricky situations.
Make sure you let us know how your campaign is going and the items you have come across in the comment section below. We love hearing all about your adventures and if these guides have helped.
