D&D Tuesday tips for DMs (DNDTTFDM) 04-15-08
PCs are the backbone of your campaign. Villains help flesh out the adventure! Here are some easy ways to make that villain brilliant, annoying, intrusive, challenging. In other words, these are my thoughts on making villains easy to hate and remember!
The love-to-hate-them villains should:
- Miss appointments. The villain asks the PCs to meet him… But he ends up sending a minion with a “sorry I couldn’t make it” note.
- Use fancy vocabulary.
- Have friends in common with the PCs. You’d like to punch that villain in the throat but he’s friends with your good friend Otto the innkeeper! What do you do? Nothing!
- Know powerful people. The villain’s plans are conducted by the unknowing authorities. You mess with the villain, and you mess with the law. That’s annoying.
- Send their minions get slaughtered in their stead. It’s hard to hate someone you just dispatched.
- Speak slowly. Very slowly. Or have any other annoying vocal habit.
- Be good. That villain is lawful and good, but stupid or manipulated so that he doesn’t realize he’s causing harm. It’s hard to deal with someone who well-meaning, but they’re still annoying.
- Fight with a rapier. Gawd I hate swashbucklers.
- Be cocky. And be so talented and gifted that they always get away with it.
- Be vanquished. Last but not least. At some point let the PCs have some fun!
I probably missed a bunch. What do you think? Leave a comment and tell us!